Il implémente l'interface log qui est l'équivalent de SLF4J de Java/Kotlin mais pour Rust.
Il a la particularité de pouvoir se configurer directement dans le code en plus de fichier Yaml :
use log::LevelFilter;
use log4rs::append::console::ConsoleAppender;
use log4rs::append::file::FileAppender;
use log4rs::encode::pattern::PatternEncoder;
use log4rs::config::{Appender, Config, Logger, Root};
fn main() {
let stdout = ConsoleAppender::builder().build();
let requests = FileAppender::builder()
.encoder(Box::new(PatternEncoder::new("{d} - {m}{n}")))
.build("log/requests.log")
.unwrap();
let config = Config::builder()
.appender(Appender::builder().build("stdout", Box::new(stdout)))
.appender(Appender::builder().build("requests", Box::new(requests)))
.logger(Logger::builder().build("app::backend::db", LevelFilter::Info))
.logger(Logger::builder()
.appender("requests")
.additive(false)
.build("app::requests", LevelFilter::Info))
.build(Root::builder().appender("stdout").build(LevelFilter::Warn))
.unwrap();
let handle = log4rs::init_config(config).unwrap();
// use handle to change logger configuration at runtime
}
Et sa façade log reprend l'API de SLF4J mais sous forme de macros :
let world = "World";
trace!("Hello {}!", world);
debug!("Hello {}!", world);
info!("Hello {}!", world);
warn!("Hello {}!", world);
error!("Hello {}!", world);
À voir pour les performances, mais l'idée de reprendre l'API d'une façade qui a fait ses preuves pour y coller l'implémentation que l'on veut derrière est la bienvenue !
Je me suis amusée à regarde l'API standard de Rust.
Vous trouverez ci-après, et à titre d'exemple, le contenu du fichier map.rs
de Rust (dans sa version 1.43.0) qui contient l'implémentation de la HashMap. J'imagine que vous saurez tout comme moi apprécier ses 3518 lignes de code... Et on veut encore nous vendre de la PF pure en 2020 !? Après 15 ans d'existence de SonarQube qui pète une alerte pour chaque fichier dépassant les 250 lignes de code car on sait qu'à chaque nouvelle hauteur d'écran à scroller, l'immaintenabilité d'un source croît de manière quadratique...
Et dites-vous bien que toute l'API standard est calquée sur ce même anti-modèle.
// ignore-tidy-filelength
use self::Entry::*;
use hashbrown::hash_map as base;
use crate::borrow::Borrow;
use crate::cell::Cell;
use crate::collections::TryReserveError;
use crate::fmt::{self, Debug};
#[allow(deprecated)]
use crate::hash::{BuildHasher, Hash, Hasher, SipHasher13};
use crate::iter::{FromIterator, FusedIterator};
use crate::ops::Index;
use crate::sys;
/// A hash map implemented with quadratic probing and SIMD lookup.
///
/// By default, `HashMap` uses a hashing algorithm selected to provide
/// resistance against HashDoS attacks. The algorithm is randomly seeded, and a
/// reasonable best-effort is made to generate this seed from a high quality,
/// secure source of randomness provided by the host without blocking the
/// program. Because of this, the randomness of the seed depends on the output
/// quality of the system's random number generator when the seed is created.
/// In particular, seeds generated when the system's entropy pool is abnormally
/// low such as during system boot may be of a lower quality.
///
/// The default hashing algorithm is currently SipHash 1-3, though this is
/// subject to change at any point in the future. While its performance is very
/// competitive for medium sized keys, other hashing algorithms will outperform
/// it for small keys such as integers as well as large keys such as long
/// strings, though those algorithms will typically *not* protect against
/// attacks such as HashDoS.
///
/// The hashing algorithm can be replaced on a per-`HashMap` basis using the
/// [`default`], [`with_hasher`], and [`with_capacity_and_hasher`] methods. Many
/// alternative algorithms are available on crates.io, such as the [`fnv`] crate.
///
/// It is required that the keys implement the [`Eq`] and [`Hash`] traits, although
/// this can frequently be achieved by using `#[derive(PartialEq, Eq, Hash)]`.
/// If you implement these yourself, it is important that the following
/// property holds:
///
/// ```text
/// k1 == k2 -> hash(k1) == hash(k2)
/// ```
///
/// In other words, if two keys are equal, their hashes must be equal.
///
/// It is a logic error for a key to be modified in such a way that the key's
/// hash, as determined by the [`Hash`] trait, or its equality, as determined by
/// the [`Eq`] trait, changes while it is in the map. This is normally only
/// possible through [`Cell`], [`RefCell`], global state, I/O, or unsafe code.
///
/// The hash table implementation is a Rust port of Google's [SwissTable].
/// The original C++ version of SwissTable can be found [here], and this
/// [CppCon talk] gives an overview of how the algorithm works.
///
/// [SwissTable]: https://abseil.io/blog/20180927-swisstables
/// [here]: https://github.com/abseil/abseil-cpp/blob/master/absl/container/internal/raw_hash_set.h
/// [CppCon talk]: https://www.youtube.com/watch?v=ncHmEUmJZf4
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// // Type inference lets us omit an explicit type signature (which
/// // would be `HashMap<String, String>` in this example).
/// let mut book_reviews = HashMap::new();
///
/// // Review some books.
/// book_reviews.insert(
/// "Adventures of Huckleberry Finn".to_string(),
/// "My favorite book.".to_string(),
/// );
/// book_reviews.insert(
/// "Grimms' Fairy Tales".to_string(),
/// "Masterpiece.".to_string(),
/// );
/// book_reviews.insert(
/// "Pride and Prejudice".to_string(),
/// "Very enjoyable.".to_string(),
/// );
/// book_reviews.insert(
/// "The Adventures of Sherlock Holmes".to_string(),
/// "Eye lyked it alot.".to_string(),
/// );
///
/// // Check for a specific one.
/// // When collections store owned values (String), they can still be
/// // queried using references (&str).
/// if !book_reviews.contains_key("Les Misérables") {
/// println!("We've got {} reviews, but Les Misérables ain't one.",
/// book_reviews.len());
/// }
///
/// // oops, this review has a lot of spelling mistakes, let's delete it.
/// book_reviews.remove("The Adventures of Sherlock Holmes");
///
/// // Look up the values associated with some keys.
/// let to_find = ["Pride and Prejudice", "Alice's Adventure in Wonderland"];
/// for &book in &to_find {
/// match book_reviews.get(book) {
/// Some(review) => println!("{}: {}", book, review),
/// None => println!("{} is unreviewed.", book)
/// }
/// }
///
/// // Look up the value for a key (will panic if the key is not found).
/// println!("Review for Jane: {}", book_reviews["Pride and Prejudice"]);
///
/// // Iterate over everything.
/// for (book, review) in &book_reviews {
/// println!("{}: \"{}\"", book, review);
/// }
/// ```
///
/// `HashMap` also implements an [`Entry API`](http://#method.entry), which allows
/// for more complex methods of getting, setting, updating and removing keys and
/// their values:
///
/// ```
/// use std::collections::HashMap;
///
/// // type inference lets us omit an explicit type signature (which
/// // would be `HashMap<&str, u8>` in this example).
/// let mut player_stats = HashMap::new();
///
/// fn random_stat_buff() -> u8 {
/// // could actually return some random value here - let's just return
/// // some fixed value for now
/// 42
/// }
///
/// // insert a key only if it doesn't already exist
/// player_stats.entry("health").or_insert(100);
///
/// // insert a key using a function that provides a new value only if it
/// // doesn't already exist
/// player_stats.entry("defence").or_insert_with(random_stat_buff);
///
/// // update a key, guarding against the key possibly not being set
/// let stat = player_stats.entry("attack").or_insert(100);
/// *stat += random_stat_buff();
/// ```
///
/// The easiest way to use `HashMap` with a custom key type is to derive [`Eq`] and [`Hash`].
/// We must also derive [`PartialEq`].
///
/// [`Eq`]: ../../std/cmp/trait.Eq.html
/// [`Hash`]: ../../std/hash/trait.Hash.html
/// [`PartialEq`]: ../../std/cmp/trait.PartialEq.html
/// [`RefCell`]: ../../std/cell/struct.RefCell.html
/// [`Cell`]: ../../std/cell/struct.Cell.html
/// [`default`]: #method.default
/// [`with_hasher`]: #method.with_hasher
/// [`with_capacity_and_hasher`]: #method.with_capacity_and_hasher
/// [`fnv`]: https://crates.io/crates/fnv
///
/// ```
/// use std::collections::HashMap;
///
/// #[derive(Hash, Eq, PartialEq, Debug)]
/// struct Viking {
/// name: String,
/// country: String,
/// }
///
/// impl Viking {
/// /// Creates a new Viking.
/// fn new(name: &str, country: &str) -> Viking {
/// Viking { name: name.to_string(), country: country.to_string() }
/// }
/// }
///
/// // Use a HashMap to store the vikings' health points.
/// let mut vikings = HashMap::new();
///
/// vikings.insert(Viking::new("Einar", "Norway"), 25);
/// vikings.insert(Viking::new("Olaf", "Denmark"), 24);
/// vikings.insert(Viking::new("Harald", "Iceland"), 12);
///
/// // Use derived implementation to print the status of the vikings.
/// for (viking, health) in &vikings {
/// println!("{:?} has {} hp", viking, health);
/// }
/// ```
///
/// A `HashMap` with fixed list of elements can be initialized from an array:
///
/// ```
/// use std::collections::HashMap;
///
/// let timber_resources: HashMap<&str, i32> = [("Norway", 100), ("Denmark", 50), ("Iceland", 10)]
/// .iter().cloned().collect();
/// // use the values stored in map
/// ```
#[derive(Clone)]
#[stable(feature = "rust1", since = "1.0.0")]
pub struct HashMap<K, V, S = RandomState> {
base: base::HashMap<K, V, S>,
}
impl<K, V> HashMap<K, V, RandomState> {
/// Creates an empty `HashMap`.
///
/// The hash map is initially created with a capacity of 0, so it will not allocate until it
/// is first inserted into.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// let mut map: HashMap<&str, i32> = HashMap::new();
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn new() -> HashMap<K, V, RandomState> {
Default::default()
}
/// Creates an empty `HashMap` with the specified capacity.
///
/// The hash map will be able to hold at least `capacity` elements without
/// reallocating. If `capacity` is 0, the hash map will not allocate.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// let mut map: HashMap<&str, i32> = HashMap::with_capacity(10);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn with_capacity(capacity: usize) -> HashMap<K, V, RandomState> {
HashMap::with_capacity_and_hasher(capacity, Default::default())
}
}
impl<K, V, S> HashMap<K, V, S> {
/// Creates an empty `HashMap` which will use the given hash builder to hash
/// keys.
///
/// The created map has the default initial capacity.
///
/// Warning: `hash_builder` is normally randomly generated, and
/// is designed to allow HashMaps to be resistant to attacks that
/// cause many collisions and very poor performance. Setting it
/// manually using this function can expose a DoS attack vector.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::RandomState;
///
/// let s = RandomState::new();
/// let mut map = HashMap::with_hasher(s);
/// map.insert(1, 2);
/// ```
#[inline]
#[stable(feature = "hashmap_build_hasher", since = "1.7.0")]
pub fn with_hasher(hash_builder: S) -> HashMap<K, V, S> {
HashMap { base: base::HashMap::with_hasher(hash_builder) }
}
/// Creates an empty `HashMap` with the specified capacity, using `hash_builder`
/// to hash the keys.
///
/// The hash map will be able to hold at least `capacity` elements without
/// reallocating. If `capacity` is 0, the hash map will not allocate.
///
/// Warning: `hash_builder` is normally randomly generated, and
/// is designed to allow HashMaps to be resistant to attacks that
/// cause many collisions and very poor performance. Setting it
/// manually using this function can expose a DoS attack vector.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::RandomState;
///
/// let s = RandomState::new();
/// let mut map = HashMap::with_capacity_and_hasher(10, s);
/// map.insert(1, 2);
/// ```
#[inline]
#[stable(feature = "hashmap_build_hasher", since = "1.7.0")]
pub fn with_capacity_and_hasher(capacity: usize, hash_builder: S) -> HashMap<K, V, S> {
HashMap { base: base::HashMap::with_capacity_and_hasher(capacity, hash_builder) }
}
/// Returns the number of elements the map can hold without reallocating.
///
/// This number is a lower bound; the `HashMap<K, V>` might be able to hold
/// more, but is guaranteed to be able to hold at least this many.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// let map: HashMap<i32, i32> = HashMap::with_capacity(100);
/// assert!(map.capacity() >= 100);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn capacity(&self) -> usize {
self.base.capacity()
}
/// An iterator visiting all keys in arbitrary order.
/// The iterator element type is `&'a K`.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// map.insert("a", 1);
/// map.insert("b", 2);
/// map.insert("c", 3);
///
/// for key in map.keys() {
/// println!("{}", key);
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn keys(&self) -> Keys<'_, K, V> {
Keys { inner: self.iter() }
}
/// An iterator visiting all values in arbitrary order.
/// The iterator element type is `&'a V`.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// map.insert("a", 1);
/// map.insert("b", 2);
/// map.insert("c", 3);
///
/// for val in map.values() {
/// println!("{}", val);
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn values(&self) -> Values<'_, K, V> {
Values { inner: self.iter() }
}
/// An iterator visiting all values mutably in arbitrary order.
/// The iterator element type is `&'a mut V`.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
///
/// map.insert("a", 1);
/// map.insert("b", 2);
/// map.insert("c", 3);
///
/// for val in map.values_mut() {
/// *val = *val + 10;
/// }
///
/// for val in map.values() {
/// println!("{}", val);
/// }
/// ```
#[stable(feature = "map_values_mut", since = "1.10.0")]
pub fn values_mut(&mut self) -> ValuesMut<'_, K, V> {
ValuesMut { inner: self.iter_mut() }
}
/// An iterator visiting all key-value pairs in arbitrary order.
/// The iterator element type is `(&'a K, &'a V)`.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// map.insert("a", 1);
/// map.insert("b", 2);
/// map.insert("c", 3);
///
/// for (key, val) in map.iter() {
/// println!("key: {} val: {}", key, val);
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn iter(&self) -> Iter<'_, K, V> {
Iter { base: self.base.iter() }
}
/// An iterator visiting all key-value pairs in arbitrary order,
/// with mutable references to the values.
/// The iterator element type is `(&'a K, &'a mut V)`.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// map.insert("a", 1);
/// map.insert("b", 2);
/// map.insert("c", 3);
///
/// // Update all values
/// for (_, val) in map.iter_mut() {
/// *val *= 2;
/// }
///
/// for (key, val) in &map {
/// println!("key: {} val: {}", key, val);
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn iter_mut(&mut self) -> IterMut<'_, K, V> {
IterMut { base: self.base.iter_mut() }
}
/// Returns the number of elements in the map.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut a = HashMap::new();
/// assert_eq!(a.len(), 0);
/// a.insert(1, "a");
/// assert_eq!(a.len(), 1);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub fn len(&self) -> usize {
self.base.len()
}
/// Returns `true` if the map contains no elements.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut a = HashMap::new();
/// assert!(a.is_empty());
/// a.insert(1, "a");
/// assert!(!a.is_empty());
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn is_empty(&self) -> bool {
self.base.is_empty()
}
/// Clears the map, returning all key-value pairs as an iterator. Keeps the
/// allocated memory for reuse.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut a = HashMap::new();
/// a.insert(1, "a");
/// a.insert(2, "b");
///
/// for (k, v) in a.drain().take(1) {
/// assert!(k == 1 || k == 2);
/// assert!(v == "a" || v == "b");
/// }
///
/// assert!(a.is_empty());
/// ```
#[inline]
#[stable(feature = "drain", since = "1.6.0")]
pub fn drain(&mut self) -> Drain<'_, K, V> {
Drain { base: self.base.drain() }
}
/// Clears the map, removing all key-value pairs. Keeps the allocated memory
/// for reuse.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut a = HashMap::new();
/// a.insert(1, "a");
/// a.clear();
/// assert!(a.is_empty());
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub fn clear(&mut self) {
self.base.clear();
}
/// Returns a reference to the map's [`BuildHasher`].
///
/// [`BuildHasher`]: ../../std/hash/trait.BuildHasher.html
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::RandomState;
///
/// let hasher = RandomState::new();
/// let map: HashMap<i32, i32> = HashMap::with_hasher(hasher);
/// let hasher: &RandomState = map.hasher();
/// ```
#[inline]
#[stable(feature = "hashmap_public_hasher", since = "1.9.0")]
pub fn hasher(&self) -> &S {
self.base.hasher()
}
}
impl<K, V, S> HashMap<K, V, S>
where
K: Eq + Hash,
S: BuildHasher,
{
/// Reserves capacity for at least `additional` more elements to be inserted
/// in the `HashMap`. The collection may reserve more space to avoid
/// frequent reallocations.
///
/// # Panics
///
/// Panics if the new allocation size overflows [`usize`].
///
/// [`usize`]: ../../std/primitive.usize.html
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// let mut map: HashMap<&str, i32> = HashMap::new();
/// map.reserve(10);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn reserve(&mut self, additional: usize) {
self.base.reserve(additional)
}
/// Tries to reserve capacity for at least `additional` more elements to be inserted
/// in the given `HashMap<K,V>`. The collection may reserve more space to avoid
/// frequent reallocations.
///
/// # Errors
///
/// If the capacity overflows, or the allocator reports a failure, then an error
/// is returned.
///
/// # Examples
///
/// ```
/// #![feature(try_reserve)]
/// use std::collections::HashMap;
/// let mut map: HashMap<&str, isize> = HashMap::new();
/// map.try_reserve(10).expect("why is the test harness OOMing on 10 bytes?");
/// ```
#[inline]
#[unstable(feature = "try_reserve", reason = "new API", issue = "48043")]
pub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError> {
self.base.try_reserve(additional).map_err(map_collection_alloc_err)
}
/// Shrinks the capacity of the map as much as possible. It will drop
/// down as much as possible while maintaining the internal rules
/// and possibly leaving some space in accordance with the resize policy.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map: HashMap<i32, i32> = HashMap::with_capacity(100);
/// map.insert(1, 2);
/// map.insert(3, 4);
/// assert!(map.capacity() >= 100);
/// map.shrink_to_fit();
/// assert!(map.capacity() >= 2);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn shrink_to_fit(&mut self) {
self.base.shrink_to_fit();
}
/// Shrinks the capacity of the map with a lower limit. It will drop
/// down no lower than the supplied limit while maintaining the internal rules
/// and possibly leaving some space in accordance with the resize policy.
///
/// Panics if the current capacity is smaller than the supplied
/// minimum capacity.
///
/// # Examples
///
/// ```
/// #![feature(shrink_to)]
/// use std::collections::HashMap;
///
/// let mut map: HashMap<i32, i32> = HashMap::with_capacity(100);
/// map.insert(1, 2);
/// map.insert(3, 4);
/// assert!(map.capacity() >= 100);
/// map.shrink_to(10);
/// assert!(map.capacity() >= 10);
/// map.shrink_to(0);
/// assert!(map.capacity() >= 2);
/// ```
#[inline]
#[unstable(feature = "shrink_to", reason = "new API", issue = "56431")]
pub fn shrink_to(&mut self, min_capacity: usize) {
assert!(self.capacity() >= min_capacity, "Tried to shrink to a larger capacity");
self.base.shrink_to(min_capacity);
}
/// Gets the given key's corresponding entry in the map for in-place manipulation.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut letters = HashMap::new();
///
/// for ch in "a short treatise on fungi".chars() {
/// let counter = letters.entry(ch).or_insert(0);
/// *counter += 1;
/// }
///
/// assert_eq!(letters[&'s'], 2);
/// assert_eq!(letters[&'t'], 3);
/// assert_eq!(letters[&'u'], 1);
/// assert_eq!(letters.get(&'y'), None);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn entry(&mut self, key: K) -> Entry<'_, K, V> {
map_entry(self.base.rustc_entry(key))
}
/// Returns a reference to the value corresponding to the key.
///
/// The key may be any borrowed form of the map's key type, but
/// [`Hash`] and [`Eq`] on the borrowed form *must* match those for
/// the key type.
///
/// [`Eq`]: ../../std/cmp/trait.Eq.html
/// [`Hash`]: ../../std/hash/trait.Hash.html
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// map.insert(1, "a");
/// assert_eq!(map.get(&1), Some(&"a"));
/// assert_eq!(map.get(&2), None);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub fn get<Q: ?Sized>(&self, k: &Q) -> Option<&V>
where
K: Borrow<Q>,
Q: Hash + Eq,
{
self.base.get(k)
}
/// Returns the key-value pair corresponding to the supplied key.
///
/// The supplied key may be any borrowed form of the map's key type, but
/// [`Hash`] and [`Eq`] on the borrowed form *must* match those for
/// the key type.
///
/// [`Eq`]: ../../std/cmp/trait.Eq.html
/// [`Hash`]: ../../std/hash/trait.Hash.html
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// map.insert(1, "a");
/// assert_eq!(map.get_key_value(&1), Some((&1, &"a")));
/// assert_eq!(map.get_key_value(&2), None);
/// ```
#[stable(feature = "map_get_key_value", since = "1.40.0")]
#[inline]
pub fn get_key_value<Q: ?Sized>(&self, k: &Q) -> Option<(&K, &V)>
where
K: Borrow<Q>,
Q: Hash + Eq,
{
self.base.get_key_value(k)
}
/// Returns `true` if the map contains a value for the specified key.
///
/// The key may be any borrowed form of the map's key type, but
/// [`Hash`] and [`Eq`] on the borrowed form *must* match those for
/// the key type.
///
/// [`Eq`]: ../../std/cmp/trait.Eq.html
/// [`Hash`]: ../../std/hash/trait.Hash.html
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// map.insert(1, "a");
/// assert_eq!(map.contains_key(&1), true);
/// assert_eq!(map.contains_key(&2), false);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub fn contains_key<Q: ?Sized>(&self, k: &Q) -> bool
where
K: Borrow<Q>,
Q: Hash + Eq,
{
self.base.contains_key(k)
}
/// Returns a mutable reference to the value corresponding to the key.
///
/// The key may be any borrowed form of the map's key type, but
/// [`Hash`] and [`Eq`] on the borrowed form *must* match those for
/// the key type.
///
/// [`Eq`]: ../../std/cmp/trait.Eq.html
/// [`Hash`]: ../../std/hash/trait.Hash.html
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// map.insert(1, "a");
/// if let Some(x) = map.get_mut(&1) {
/// *x = "b";
/// }
/// assert_eq!(map[&1], "b");
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub fn get_mut<Q: ?Sized>(&mut self, k: &Q) -> Option<&mut V>
where
K: Borrow<Q>,
Q: Hash + Eq,
{
self.base.get_mut(k)
}
/// Inserts a key-value pair into the map.
///
/// If the map did not have this key present, [`None`] is returned.
///
/// If the map did have this key present, the value is updated, and the old
/// value is returned. The key is not updated, though; this matters for
/// types that can be `==` without being identical. See the [module-level
/// documentation] for more.
///
/// [`None`]: ../../std/option/enum.Option.html#variant.None
/// [module-level documentation]: index.html#insert-and-complex-keys
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// assert_eq!(map.insert(37, "a"), None);
/// assert_eq!(map.is_empty(), false);
///
/// map.insert(37, "b");
/// assert_eq!(map.insert(37, "c"), Some("b"));
/// assert_eq!(map[&37], "c");
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub fn insert(&mut self, k: K, v: V) -> Option<V> {
self.base.insert(k, v)
}
/// Removes a key from the map, returning the value at the key if the key
/// was previously in the map.
///
/// The key may be any borrowed form of the map's key type, but
/// [`Hash`] and [`Eq`] on the borrowed form *must* match those for
/// the key type.
///
/// [`Eq`]: ../../std/cmp/trait.Eq.html
/// [`Hash`]: ../../std/hash/trait.Hash.html
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// map.insert(1, "a");
/// assert_eq!(map.remove(&1), Some("a"));
/// assert_eq!(map.remove(&1), None);
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub fn remove<Q: ?Sized>(&mut self, k: &Q) -> Option<V>
where
K: Borrow<Q>,
Q: Hash + Eq,
{
self.base.remove(k)
}
/// Removes a key from the map, returning the stored key and value if the
/// key was previously in the map.
///
/// The key may be any borrowed form of the map's key type, but
/// [`Hash`] and [`Eq`] on the borrowed form *must* match those for
/// the key type.
///
/// [`Eq`]: ../../std/cmp/trait.Eq.html
/// [`Hash`]: ../../std/hash/trait.Hash.html
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// # fn main() {
/// let mut map = HashMap::new();
/// map.insert(1, "a");
/// assert_eq!(map.remove_entry(&1), Some((1, "a")));
/// assert_eq!(map.remove(&1), None);
/// # }
/// ```
#[stable(feature = "hash_map_remove_entry", since = "1.27.0")]
#[inline]
pub fn remove_entry<Q: ?Sized>(&mut self, k: &Q) -> Option<(K, V)>
where
K: Borrow<Q>,
Q: Hash + Eq,
{
self.base.remove_entry(k)
}
/// Retains only the elements specified by the predicate.
///
/// In other words, remove all pairs `(k, v)` such that `f(&k,&mut v)` returns `false`.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map: HashMap<i32, i32> = (0..8).map(|x|(x, x*10)).collect();
/// map.retain(|&k, _| k % 2 == 0);
/// assert_eq!(map.len(), 4);
/// ```
#[stable(feature = "retain_hash_collection", since = "1.18.0")]
#[inline]
pub fn retain<F>(&mut self, f: F)
where
F: FnMut(&K, &mut V) -> bool,
{
self.base.retain(f)
}
}
impl<K, V, S> HashMap<K, V, S>
where
S: BuildHasher,
{
/// Creates a raw entry builder for the HashMap.
///
/// Raw entries provide the lowest level of control for searching and
/// manipulating a map. They must be manually initialized with a hash and
/// then manually searched. After this, insertions into a vacant entry
/// still require an owned key to be provided.
///
/// Raw entries are useful for such exotic situations as:
///
/// * Hash memoization
/// * Deferring the creation of an owned key until it is known to be required
/// * Using a search key that doesn't work with the Borrow trait
/// * Using custom comparison logic without newtype wrappers
///
/// Because raw entries provide much more low-level control, it's much easier
/// to put the HashMap into an inconsistent state which, while memory-safe,
/// will cause the map to produce seemingly random results. Higher-level and
/// more foolproof APIs like `entry` should be preferred when possible.
///
/// In particular, the hash used to initialized the raw entry must still be
/// consistent with the hash of the key that is ultimately stored in the entry.
/// This is because implementations of HashMap may need to recompute hashes
/// when resizing, at which point only the keys are available.
///
/// Raw entries give mutable access to the keys. This must not be used
/// to modify how the key would compare or hash, as the map will not re-evaluate
/// where the key should go, meaning the keys may become "lost" if their
/// location does not reflect their state. For instance, if you change a key
/// so that the map now contains keys which compare equal, search may start
/// acting erratically, with two keys randomly masking each other. Implementations
/// are free to assume this doesn't happen (within the limits of memory-safety).
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn raw_entry_mut(&mut self) -> RawEntryBuilderMut<'_, K, V, S> {
RawEntryBuilderMut { map: self }
}
/// Creates a raw immutable entry builder for the HashMap.
///
/// Raw entries provide the lowest level of control for searching and
/// manipulating a map. They must be manually initialized with a hash and
/// then manually searched.
///
/// This is useful for
/// * Hash memoization
/// * Using a search key that doesn't work with the Borrow trait
/// * Using custom comparison logic without newtype wrappers
///
/// Unless you are in such a situation, higher-level and more foolproof APIs like
/// `get` should be preferred.
///
/// Immutable raw entries have very limited use; you might instead want `raw_entry_mut`.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn raw_entry(&self) -> RawEntryBuilder<'_, K, V, S> {
RawEntryBuilder { map: self }
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V, S> PartialEq for HashMap<K, V, S>
where
K: Eq + Hash,
V: PartialEq,
S: BuildHasher,
{
fn eq(&self, other: &HashMap<K, V, S>) -> bool {
if self.len() != other.len() {
return false;
}
self.iter().all(|(key, value)| other.get(key).map_or(false, |v| *value == *v))
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V, S> Eq for HashMap<K, V, S>
where
K: Eq + Hash,
V: Eq,
S: BuildHasher,
{
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V, S> Debug for HashMap<K, V, S>
where
K: Debug,
V: Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_map().entries(self.iter()).finish()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V, S> Default for HashMap<K, V, S>
where
S: Default,
{
/// Creates an empty `HashMap<K, V, S>`, with the `Default` value for the hasher.
#[inline]
fn default() -> HashMap<K, V, S> {
HashMap::with_hasher(Default::default())
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, Q: ?Sized, V, S> Index<&Q> for HashMap<K, V, S>
where
K: Eq + Hash + Borrow<Q>,
Q: Eq + Hash,
S: BuildHasher,
{
type Output = V;
/// Returns a reference to the value corresponding to the supplied key.
///
/// # Panics
///
/// Panics if the key is not present in the `HashMap`.
#[inline]
fn index(&self, key: &Q) -> &V {
self.get(key).expect("no entry found for key")
}
}
/// An iterator over the entries of a `HashMap`.
///
/// This `struct` is created by the [`iter`] method on [`HashMap`]. See its
/// documentation for more.
///
/// [`iter`]: struct.HashMap.html#method.iter
/// [`HashMap`]: struct.HashMap.html
#[stable(feature = "rust1", since = "1.0.0")]
pub struct Iter<'a, K: 'a, V: 'a> {
base: base::Iter<'a, K, V>,
}
// FIXME(#26925) Remove in favor of `#[derive(Clone)]`
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V> Clone for Iter<'_, K, V> {
#[inline]
fn clone(&self) -> Self {
Iter { base: self.base.clone() }
}
}
#[stable(feature = "std_debug", since = "1.16.0")]
impl<K: Debug, V: Debug> fmt::Debug for Iter<'_, K, V> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_list().entries(self.clone()).finish()
}
}
/// A mutable iterator over the entries of a `HashMap`.
///
/// This `struct` is created by the [`iter_mut`] method on [`HashMap`]. See its
/// documentation for more.
///
/// [`iter_mut`]: struct.HashMap.html#method.iter_mut
/// [`HashMap`]: struct.HashMap.html
#[stable(feature = "rust1", since = "1.0.0")]
pub struct IterMut<'a, K: 'a, V: 'a> {
base: base::IterMut<'a, K, V>,
}
impl<'a, K, V> IterMut<'a, K, V> {
/// Returns a iterator of references over the remaining items.
#[inline]
pub(super) fn iter(&self) -> Iter<'_, K, V> {
Iter { base: self.base.rustc_iter() }
}
}
/// An owning iterator over the entries of a `HashMap`.
///
/// This `struct` is created by the [`into_iter`] method on [`HashMap`]
/// (provided by the `IntoIterator` trait). See its documentation for more.
///
/// [`into_iter`]: struct.HashMap.html#method.into_iter
/// [`HashMap`]: struct.HashMap.html
#[stable(feature = "rust1", since = "1.0.0")]
pub struct IntoIter<K, V> {
base: base::IntoIter<K, V>,
}
impl<K, V> IntoIter<K, V> {
/// Returns a iterator of references over the remaining items.
#[inline]
pub(super) fn iter(&self) -> Iter<'_, K, V> {
Iter { base: self.base.rustc_iter() }
}
}
/// An iterator over the keys of a `HashMap`.
///
/// This `struct` is created by the [`keys`] method on [`HashMap`]. See its
/// documentation for more.
///
/// [`keys`]: struct.HashMap.html#method.keys
/// [`HashMap`]: struct.HashMap.html
#[stable(feature = "rust1", since = "1.0.0")]
pub struct Keys<'a, K: 'a, V: 'a> {
inner: Iter<'a, K, V>,
}
// FIXME(#26925) Remove in favor of `#[derive(Clone)]`
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V> Clone for Keys<'_, K, V> {
#[inline]
fn clone(&self) -> Self {
Keys { inner: self.inner.clone() }
}
}
#[stable(feature = "std_debug", since = "1.16.0")]
impl<K: Debug, V> fmt::Debug for Keys<'_, K, V> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_list().entries(self.clone()).finish()
}
}
/// An iterator over the values of a `HashMap`.
///
/// This `struct` is created by the [`values`] method on [`HashMap`]. See its
/// documentation for more.
///
/// [`values`]: struct.HashMap.html#method.values
/// [`HashMap`]: struct.HashMap.html
#[stable(feature = "rust1", since = "1.0.0")]
pub struct Values<'a, K: 'a, V: 'a> {
inner: Iter<'a, K, V>,
}
// FIXME(#26925) Remove in favor of `#[derive(Clone)]`
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V> Clone for Values<'_, K, V> {
#[inline]
fn clone(&self) -> Self {
Values { inner: self.inner.clone() }
}
}
#[stable(feature = "std_debug", since = "1.16.0")]
impl<K, V: Debug> fmt::Debug for Values<'_, K, V> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_list().entries(self.clone()).finish()
}
}
/// A draining iterator over the entries of a `HashMap`.
///
/// This `struct` is created by the [`drain`] method on [`HashMap`]. See its
/// documentation for more.
///
/// [`drain`]: struct.HashMap.html#method.drain
/// [`HashMap`]: struct.HashMap.html
#[stable(feature = "drain", since = "1.6.0")]
pub struct Drain<'a, K: 'a, V: 'a> {
base: base::Drain<'a, K, V>,
}
impl<'a, K, V> Drain<'a, K, V> {
/// Returns a iterator of references over the remaining items.
#[inline]
pub(super) fn iter(&self) -> Iter<'_, K, V> {
Iter { base: self.base.rustc_iter() }
}
}
/// A mutable iterator over the values of a `HashMap`.
///
/// This `struct` is created by the [`values_mut`] method on [`HashMap`]. See its
/// documentation for more.
///
/// [`values_mut`]: struct.HashMap.html#method.values_mut
/// [`HashMap`]: struct.HashMap.html
#[stable(feature = "map_values_mut", since = "1.10.0")]
pub struct ValuesMut<'a, K: 'a, V: 'a> {
inner: IterMut<'a, K, V>,
}
/// A builder for computing where in a HashMap a key-value pair would be stored.
///
/// See the [`HashMap::raw_entry_mut`] docs for usage examples.
///
/// [`HashMap::raw_entry_mut`]: struct.HashMap.html#method.raw_entry_mut
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub struct RawEntryBuilderMut<'a, K: 'a, V: 'a, S: 'a> {
map: &'a mut HashMap<K, V, S>,
}
/// A view into a single entry in a map, which may either be vacant or occupied.
///
/// This is a lower-level version of [`Entry`].
///
/// This `enum` is constructed through the [`raw_entry_mut`] method on [`HashMap`],
/// then calling one of the methods of that [`RawEntryBuilderMut`].
///
/// [`HashMap`]: struct.HashMap.html
/// [`Entry`]: enum.Entry.html
/// [`raw_entry_mut`]: struct.HashMap.html#method.raw_entry_mut
/// [`RawEntryBuilderMut`]: struct.RawEntryBuilderMut.html
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub enum RawEntryMut<'a, K: 'a, V: 'a, S: 'a> {
/// An occupied entry.
Occupied(RawOccupiedEntryMut<'a, K, V>),
/// A vacant entry.
Vacant(RawVacantEntryMut<'a, K, V, S>),
}
/// A view into an occupied entry in a `HashMap`.
/// It is part of the [`RawEntryMut`] enum.
///
/// [`RawEntryMut`]: enum.RawEntryMut.html
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub struct RawOccupiedEntryMut<'a, K: 'a, V: 'a> {
base: base::RawOccupiedEntryMut<'a, K, V>,
}
/// A view into a vacant entry in a `HashMap`.
/// It is part of the [`RawEntryMut`] enum.
///
/// [`RawEntryMut`]: enum.RawEntryMut.html
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub struct RawVacantEntryMut<'a, K: 'a, V: 'a, S: 'a> {
base: base::RawVacantEntryMut<'a, K, V, S>,
}
/// A builder for computing where in a HashMap a key-value pair would be stored.
///
/// See the [`HashMap::raw_entry`] docs for usage examples.
///
/// [`HashMap::raw_entry`]: struct.HashMap.html#method.raw_entry
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub struct RawEntryBuilder<'a, K: 'a, V: 'a, S: 'a> {
map: &'a HashMap<K, V, S>,
}
impl<'a, K, V, S> RawEntryBuilderMut<'a, K, V, S>
where
S: BuildHasher,
{
/// Creates a `RawEntryMut` from the given key.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn from_key<Q: ?Sized>(self, k: &Q) -> RawEntryMut<'a, K, V, S>
where
K: Borrow<Q>,
Q: Hash + Eq,
{
map_raw_entry(self.map.base.raw_entry_mut().from_key(k))
}
/// Creates a `RawEntryMut` from the given key and its hash.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn from_key_hashed_nocheck<Q: ?Sized>(self, hash: u64, k: &Q) -> RawEntryMut<'a, K, V, S>
where
K: Borrow<Q>,
Q: Eq,
{
map_raw_entry(self.map.base.raw_entry_mut().from_key_hashed_nocheck(hash, k))
}
/// Creates a `RawEntryMut` from the given hash.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn from_hash<F>(self, hash: u64, is_match: F) -> RawEntryMut<'a, K, V, S>
where
for<'b> F: FnMut(&'b K) -> bool,
{
map_raw_entry(self.map.base.raw_entry_mut().from_hash(hash, is_match))
}
}
impl<'a, K, V, S> RawEntryBuilder<'a, K, V, S>
where
S: BuildHasher,
{
/// Access an entry by key.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn from_key<Q: ?Sized>(self, k: &Q) -> Option<(&'a K, &'a V)>
where
K: Borrow<Q>,
Q: Hash + Eq,
{
self.map.base.raw_entry().from_key(k)
}
/// Access an entry by a key and its hash.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn from_key_hashed_nocheck<Q: ?Sized>(self, hash: u64, k: &Q) -> Option<(&'a K, &'a V)>
where
K: Borrow<Q>,
Q: Hash + Eq,
{
self.map.base.raw_entry().from_key_hashed_nocheck(hash, k)
}
/// Access an entry by hash.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn from_hash<F>(self, hash: u64, is_match: F) -> Option<(&'a K, &'a V)>
where
F: FnMut(&K) -> bool,
{
self.map.base.raw_entry().from_hash(hash, is_match)
}
}
impl<'a, K, V, S> RawEntryMut<'a, K, V, S> {
/// Ensures a value is in the entry by inserting the default if empty, and returns
/// mutable references to the key and value in the entry.
///
/// # Examples
///
/// ```
/// #![feature(hash_raw_entry)]
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
///
/// map.raw_entry_mut().from_key("poneyland").or_insert("poneyland", 3);
/// assert_eq!(map["poneyland"], 3);
///
/// *map.raw_entry_mut().from_key("poneyland").or_insert("poneyland", 10).1 *= 2;
/// assert_eq!(map["poneyland"], 6);
/// ```
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn or_insert(self, default_key: K, default_val: V) -> (&'a mut K, &'a mut V)
where
K: Hash,
S: BuildHasher,
{
match self {
RawEntryMut::Occupied(entry) => entry.into_key_value(),
RawEntryMut::Vacant(entry) => entry.insert(default_key, default_val),
}
}
/// Ensures a value is in the entry by inserting the result of the default function if empty,
/// and returns mutable references to the key and value in the entry.
///
/// # Examples
///
/// ```
/// #![feature(hash_raw_entry)]
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, String> = HashMap::new();
///
/// map.raw_entry_mut().from_key("poneyland").or_insert_with(|| {
/// ("poneyland", "hoho".to_string())
/// });
///
/// assert_eq!(map["poneyland"], "hoho".to_string());
/// ```
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn or_insert_with<F>(self, default: F) -> (&'a mut K, &'a mut V)
where
F: FnOnce() -> (K, V),
K: Hash,
S: BuildHasher,
{
match self {
RawEntryMut::Occupied(entry) => entry.into_key_value(),
RawEntryMut::Vacant(entry) => {
let (k, v) = default();
entry.insert(k, v)
}
}
}
/// Provides in-place mutable access to an occupied entry before any
/// potential inserts into the map.
///
/// # Examples
///
/// ```
/// #![feature(hash_raw_entry)]
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
///
/// map.raw_entry_mut()
/// .from_key("poneyland")
/// .and_modify(|_k, v| { *v += 1 })
/// .or_insert("poneyland", 42);
/// assert_eq!(map["poneyland"], 42);
///
/// map.raw_entry_mut()
/// .from_key("poneyland")
/// .and_modify(|_k, v| { *v += 1 })
/// .or_insert("poneyland", 0);
/// assert_eq!(map["poneyland"], 43);
/// ```
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn and_modify<F>(self, f: F) -> Self
where
F: FnOnce(&mut K, &mut V),
{
match self {
RawEntryMut::Occupied(mut entry) => {
{
let (k, v) = entry.get_key_value_mut();
f(k, v);
}
RawEntryMut::Occupied(entry)
}
RawEntryMut::Vacant(entry) => RawEntryMut::Vacant(entry),
}
}
}
impl<'a, K, V> RawOccupiedEntryMut<'a, K, V> {
/// Gets a reference to the key in the entry.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn key(&self) -> &K {
self.base.key()
}
/// Gets a mutable reference to the key in the entry.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn key_mut(&mut self) -> &mut K {
self.base.key_mut()
}
/// Converts the entry into a mutable reference to the key in the entry
/// with a lifetime bound to the map itself.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn into_key(self) -> &'a mut K {
self.base.into_key()
}
/// Gets a reference to the value in the entry.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn get(&self) -> &V {
self.base.get()
}
/// Converts the OccupiedEntry into a mutable reference to the value in the entry
/// with a lifetime bound to the map itself.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn into_mut(self) -> &'a mut V {
self.base.into_mut()
}
/// Gets a mutable reference to the value in the entry.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn get_mut(&mut self) -> &mut V {
self.base.get_mut()
}
/// Gets a reference to the key and value in the entry.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn get_key_value(&mut self) -> (&K, &V) {
self.base.get_key_value()
}
/// Gets a mutable reference to the key and value in the entry.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn get_key_value_mut(&mut self) -> (&mut K, &mut V) {
self.base.get_key_value_mut()
}
/// Converts the OccupiedEntry into a mutable reference to the key and value in the entry
/// with a lifetime bound to the map itself.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn into_key_value(self) -> (&'a mut K, &'a mut V) {
self.base.into_key_value()
}
/// Sets the value of the entry, and returns the entry's old value.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn insert(&mut self, value: V) -> V {
self.base.insert(value)
}
/// Sets the value of the entry, and returns the entry's old value.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn insert_key(&mut self, key: K) -> K {
self.base.insert_key(key)
}
/// Takes the value out of the entry, and returns it.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn remove(self) -> V {
self.base.remove()
}
/// Take the ownership of the key and value from the map.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn remove_entry(self) -> (K, V) {
self.base.remove_entry()
}
}
impl<'a, K, V, S> RawVacantEntryMut<'a, K, V, S> {
/// Sets the value of the entry with the VacantEntry's key,
/// and returns a mutable reference to it.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn insert(self, key: K, value: V) -> (&'a mut K, &'a mut V)
where
K: Hash,
S: BuildHasher,
{
self.base.insert(key, value)
}
/// Sets the value of the entry with the VacantEntry's key,
/// and returns a mutable reference to it.
#[inline]
#[unstable(feature = "hash_raw_entry", issue = "56167")]
pub fn insert_hashed_nocheck(self, hash: u64, key: K, value: V) -> (&'a mut K, &'a mut V)
where
K: Hash,
S: BuildHasher,
{
self.base.insert_hashed_nocheck(hash, key, value)
}
}
#[unstable(feature = "hash_raw_entry", issue = "56167")]
impl<K, V, S> Debug for RawEntryBuilderMut<'_, K, V, S> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("RawEntryBuilder").finish()
}
}
#[unstable(feature = "hash_raw_entry", issue = "56167")]
impl<K: Debug, V: Debug, S> Debug for RawEntryMut<'_, K, V, S> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match *self {
RawEntryMut::Vacant(ref v) => f.debug_tuple("RawEntry").field(v).finish(),
RawEntryMut::Occupied(ref o) => f.debug_tuple("RawEntry").field(o).finish(),
}
}
}
#[unstable(feature = "hash_raw_entry", issue = "56167")]
impl<K: Debug, V: Debug> Debug for RawOccupiedEntryMut<'_, K, V> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("RawOccupiedEntryMut")
.field("key", self.key())
.field("value", self.get())
.finish()
}
}
#[unstable(feature = "hash_raw_entry", issue = "56167")]
impl<K, V, S> Debug for RawVacantEntryMut<'_, K, V, S> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("RawVacantEntryMut").finish()
}
}
#[unstable(feature = "hash_raw_entry", issue = "56167")]
impl<K, V, S> Debug for RawEntryBuilder<'_, K, V, S> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("RawEntryBuilder").finish()
}
}
/// A view into a single entry in a map, which may either be vacant or occupied.
///
/// This `enum` is constructed from the [`entry`] method on [`HashMap`].
///
/// [`HashMap`]: struct.HashMap.html
/// [`entry`]: struct.HashMap.html#method.entry
#[stable(feature = "rust1", since = "1.0.0")]
pub enum Entry<'a, K: 'a, V: 'a> {
/// An occupied entry.
#[stable(feature = "rust1", since = "1.0.0")]
Occupied(#[stable(feature = "rust1", since = "1.0.0")] OccupiedEntry<'a, K, V>),
/// A vacant entry.
#[stable(feature = "rust1", since = "1.0.0")]
Vacant(#[stable(feature = "rust1", since = "1.0.0")] VacantEntry<'a, K, V>),
}
#[stable(feature = "debug_hash_map", since = "1.12.0")]
impl<K: Debug, V: Debug> Debug for Entry<'_, K, V> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match *self {
Vacant(ref v) => f.debug_tuple("Entry").field(v).finish(),
Occupied(ref o) => f.debug_tuple("Entry").field(o).finish(),
}
}
}
/// A view into an occupied entry in a `HashMap`.
/// It is part of the [`Entry`] enum.
///
/// [`Entry`]: enum.Entry.html
#[stable(feature = "rust1", since = "1.0.0")]
pub struct OccupiedEntry<'a, K: 'a, V: 'a> {
base: base::RustcOccupiedEntry<'a, K, V>,
}
#[stable(feature = "debug_hash_map", since = "1.12.0")]
impl<K: Debug, V: Debug> Debug for OccupiedEntry<'_, K, V> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("OccupiedEntry").field("key", self.key()).field("value", self.get()).finish()
}
}
/// A view into a vacant entry in a `HashMap`.
/// It is part of the [`Entry`] enum.
///
/// [`Entry`]: enum.Entry.html
#[stable(feature = "rust1", since = "1.0.0")]
pub struct VacantEntry<'a, K: 'a, V: 'a> {
base: base::RustcVacantEntry<'a, K, V>,
}
#[stable(feature = "debug_hash_map", since = "1.12.0")]
impl<K: Debug, V> Debug for VacantEntry<'_, K, V> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_tuple("VacantEntry").field(self.key()).finish()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<'a, K, V, S> IntoIterator for &'a HashMap<K, V, S> {
type Item = (&'a K, &'a V);
type IntoIter = Iter<'a, K, V>;
#[inline]
fn into_iter(self) -> Iter<'a, K, V> {
self.iter()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<'a, K, V, S> IntoIterator for &'a mut HashMap<K, V, S> {
type Item = (&'a K, &'a mut V);
type IntoIter = IterMut<'a, K, V>;
#[inline]
fn into_iter(self) -> IterMut<'a, K, V> {
self.iter_mut()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V, S> IntoIterator for HashMap<K, V, S> {
type Item = (K, V);
type IntoIter = IntoIter<K, V>;
/// Creates a consuming iterator, that is, one that moves each key-value
/// pair out of the map in arbitrary order. The map cannot be used after
/// calling this.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map = HashMap::new();
/// map.insert("a", 1);
/// map.insert("b", 2);
/// map.insert("c", 3);
///
/// // Not possible with .iter()
/// let vec: Vec<(&str, i32)> = map.into_iter().collect();
/// ```
#[inline]
fn into_iter(self) -> IntoIter<K, V> {
IntoIter { base: self.base.into_iter() }
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<'a, K, V> Iterator for Iter<'a, K, V> {
type Item = (&'a K, &'a V);
#[inline]
fn next(&mut self) -> Option<(&'a K, &'a V)> {
self.base.next()
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.base.size_hint()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V> ExactSizeIterator for Iter<'_, K, V> {
#[inline]
fn len(&self) -> usize {
self.base.len()
}
}
#[stable(feature = "fused", since = "1.26.0")]
impl<K, V> FusedIterator for Iter<'_, K, V> {}
#[stable(feature = "rust1", since = "1.0.0")]
impl<'a, K, V> Iterator for IterMut<'a, K, V> {
type Item = (&'a K, &'a mut V);
#[inline]
fn next(&mut self) -> Option<(&'a K, &'a mut V)> {
self.base.next()
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.base.size_hint()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V> ExactSizeIterator for IterMut<'_, K, V> {
#[inline]
fn len(&self) -> usize {
self.base.len()
}
}
#[stable(feature = "fused", since = "1.26.0")]
impl<K, V> FusedIterator for IterMut<'_, K, V> {}
#[stable(feature = "std_debug", since = "1.16.0")]
impl<K, V> fmt::Debug for IterMut<'_, K, V>
where
K: fmt::Debug,
V: fmt::Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_list().entries(self.iter()).finish()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V> Iterator for IntoIter<K, V> {
type Item = (K, V);
#[inline]
fn next(&mut self) -> Option<(K, V)> {
self.base.next()
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.base.size_hint()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V> ExactSizeIterator for IntoIter<K, V> {
#[inline]
fn len(&self) -> usize {
self.base.len()
}
}
#[stable(feature = "fused", since = "1.26.0")]
impl<K, V> FusedIterator for IntoIter<K, V> {}
#[stable(feature = "std_debug", since = "1.16.0")]
impl<K: Debug, V: Debug> fmt::Debug for IntoIter<K, V> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_list().entries(self.iter()).finish()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<'a, K, V> Iterator for Keys<'a, K, V> {
type Item = &'a K;
#[inline]
fn next(&mut self) -> Option<&'a K> {
self.inner.next().map(|(k, _)| k)
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.inner.size_hint()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V> ExactSizeIterator for Keys<'_, K, V> {
#[inline]
fn len(&self) -> usize {
self.inner.len()
}
}
#[stable(feature = "fused", since = "1.26.0")]
impl<K, V> FusedIterator for Keys<'_, K, V> {}
#[stable(feature = "rust1", since = "1.0.0")]
impl<'a, K, V> Iterator for Values<'a, K, V> {
type Item = &'a V;
#[inline]
fn next(&mut self) -> Option<&'a V> {
self.inner.next().map(|(_, v)| v)
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.inner.size_hint()
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V> ExactSizeIterator for Values<'_, K, V> {
#[inline]
fn len(&self) -> usize {
self.inner.len()
}
}
#[stable(feature = "fused", since = "1.26.0")]
impl<K, V> FusedIterator for Values<'_, K, V> {}
#[stable(feature = "map_values_mut", since = "1.10.0")]
impl<'a, K, V> Iterator for ValuesMut<'a, K, V> {
type Item = &'a mut V;
#[inline]
fn next(&mut self) -> Option<&'a mut V> {
self.inner.next().map(|(_, v)| v)
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.inner.size_hint()
}
}
#[stable(feature = "map_values_mut", since = "1.10.0")]
impl<K, V> ExactSizeIterator for ValuesMut<'_, K, V> {
#[inline]
fn len(&self) -> usize {
self.inner.len()
}
}
#[stable(feature = "fused", since = "1.26.0")]
impl<K, V> FusedIterator for ValuesMut<'_, K, V> {}
#[stable(feature = "std_debug", since = "1.16.0")]
impl<K, V> fmt::Debug for ValuesMut<'_, K, V>
where
K: fmt::Debug,
V: fmt::Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_list().entries(self.inner.iter()).finish()
}
}
#[stable(feature = "drain", since = "1.6.0")]
impl<'a, K, V> Iterator for Drain<'a, K, V> {
type Item = (K, V);
#[inline]
fn next(&mut self) -> Option<(K, V)> {
self.base.next()
}
#[inline]
fn size_hint(&self) -> (usize, Option<usize>) {
self.base.size_hint()
}
}
#[stable(feature = "drain", since = "1.6.0")]
impl<K, V> ExactSizeIterator for Drain<'_, K, V> {
#[inline]
fn len(&self) -> usize {
self.base.len()
}
}
#[stable(feature = "fused", since = "1.26.0")]
impl<K, V> FusedIterator for Drain<'_, K, V> {}
#[stable(feature = "std_debug", since = "1.16.0")]
impl<K, V> fmt::Debug for Drain<'_, K, V>
where
K: fmt::Debug,
V: fmt::Debug,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_list().entries(self.iter()).finish()
}
}
impl<'a, K, V> Entry<'a, K, V> {
#[stable(feature = "rust1", since = "1.0.0")]
/// Ensures a value is in the entry by inserting the default if empty, and returns
/// a mutable reference to the value in the entry.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
///
/// map.entry("poneyland").or_insert(3);
/// assert_eq!(map["poneyland"], 3);
///
/// *map.entry("poneyland").or_insert(10) *= 2;
/// assert_eq!(map["poneyland"], 6);
/// ```
#[inline]
pub fn or_insert(self, default: V) -> &'a mut V {
match self {
Occupied(entry) => entry.into_mut(),
Vacant(entry) => entry.insert(default),
}
}
#[stable(feature = "rust1", since = "1.0.0")]
/// Ensures a value is in the entry by inserting the result of the default function if empty,
/// and returns a mutable reference to the value in the entry.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, String> = HashMap::new();
/// let s = "hoho".to_string();
///
/// map.entry("poneyland").or_insert_with(|| s);
///
/// assert_eq!(map["poneyland"], "hoho".to_string());
/// ```
#[inline]
pub fn or_insert_with<F: FnOnce() -> V>(self, default: F) -> &'a mut V {
match self {
Occupied(entry) => entry.into_mut(),
Vacant(entry) => entry.insert(default()),
}
}
/// Returns a reference to this entry's key.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
/// assert_eq!(map.entry("poneyland").key(), &"poneyland");
/// ```
#[inline]
#[stable(feature = "map_entry_keys", since = "1.10.0")]
pub fn key(&self) -> &K {
match *self {
Occupied(ref entry) => entry.key(),
Vacant(ref entry) => entry.key(),
}
}
/// Provides in-place mutable access to an occupied entry before any
/// potential inserts into the map.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
///
/// map.entry("poneyland")
/// .and_modify(|e| { *e += 1 })
/// .or_insert(42);
/// assert_eq!(map["poneyland"], 42);
///
/// map.entry("poneyland")
/// .and_modify(|e| { *e += 1 })
/// .or_insert(42);
/// assert_eq!(map["poneyland"], 43);
/// ```
#[inline]
#[stable(feature = "entry_and_modify", since = "1.26.0")]
pub fn and_modify<F>(self, f: F) -> Self
where
F: FnOnce(&mut V),
{
match self {
Occupied(mut entry) => {
f(entry.get_mut());
Occupied(entry)
}
Vacant(entry) => Vacant(entry),
}
}
/// Sets the value of the entry, and returns an OccupiedEntry.
///
/// # Examples
///
/// ```
/// #![feature(entry_insert)]
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, String> = HashMap::new();
/// let entry = map.entry("poneyland").insert("hoho".to_string());
///
/// assert_eq!(entry.key(), &"poneyland");
/// ```
#[inline]
#[unstable(feature = "entry_insert", issue = "65225")]
pub fn insert(self, value: V) -> OccupiedEntry<'a, K, V> {
match self {
Occupied(mut entry) => {
entry.insert(value);
entry
}
Vacant(entry) => entry.insert_entry(value),
}
}
}
impl<'a, K, V: Default> Entry<'a, K, V> {
#[stable(feature = "entry_or_default", since = "1.28.0")]
/// Ensures a value is in the entry by inserting the default value if empty,
/// and returns a mutable reference to the value in the entry.
///
/// # Examples
///
/// ```
/// # fn main() {
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, Option<u32>> = HashMap::new();
/// map.entry("poneyland").or_default();
///
/// assert_eq!(map["poneyland"], None);
/// # }
/// ```
#[inline]
pub fn or_default(self) -> &'a mut V {
match self {
Occupied(entry) => entry.into_mut(),
Vacant(entry) => entry.insert(Default::default()),
}
}
}
impl<'a, K, V> OccupiedEntry<'a, K, V> {
/// Gets a reference to the key in the entry.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
/// map.entry("poneyland").or_insert(12);
/// assert_eq!(map.entry("poneyland").key(), &"poneyland");
/// ```
#[inline]
#[stable(feature = "map_entry_keys", since = "1.10.0")]
pub fn key(&self) -> &K {
self.base.key()
}
/// Take the ownership of the key and value from the map.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::Entry;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
/// map.entry("poneyland").or_insert(12);
///
/// if let Entry::Occupied(o) = map.entry("poneyland") {
/// // We delete the entry from the map.
/// o.remove_entry();
/// }
///
/// assert_eq!(map.contains_key("poneyland"), false);
/// ```
#[inline]
#[stable(feature = "map_entry_recover_keys2", since = "1.12.0")]
pub fn remove_entry(self) -> (K, V) {
self.base.remove_entry()
}
/// Gets a reference to the value in the entry.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::Entry;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
/// map.entry("poneyland").or_insert(12);
///
/// if let Entry::Occupied(o) = map.entry("poneyland") {
/// assert_eq!(o.get(), &12);
/// }
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn get(&self) -> &V {
self.base.get()
}
/// Gets a mutable reference to the value in the entry.
///
/// If you need a reference to the `OccupiedEntry` which may outlive the
/// destruction of the `Entry` value, see [`into_mut`].
///
/// [`into_mut`]: #method.into_mut
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::Entry;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
/// map.entry("poneyland").or_insert(12);
///
/// assert_eq!(map["poneyland"], 12);
/// if let Entry::Occupied(mut o) = map.entry("poneyland") {
/// *o.get_mut() += 10;
/// assert_eq!(*o.get(), 22);
///
/// // We can use the same Entry multiple times.
/// *o.get_mut() += 2;
/// }
///
/// assert_eq!(map["poneyland"], 24);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn get_mut(&mut self) -> &mut V {
self.base.get_mut()
}
/// Converts the OccupiedEntry into a mutable reference to the value in the entry
/// with a lifetime bound to the map itself.
///
/// If you need multiple references to the `OccupiedEntry`, see [`get_mut`].
///
/// [`get_mut`]: #method.get_mut
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::Entry;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
/// map.entry("poneyland").or_insert(12);
///
/// assert_eq!(map["poneyland"], 12);
/// if let Entry::Occupied(o) = map.entry("poneyland") {
/// *o.into_mut() += 10;
/// }
///
/// assert_eq!(map["poneyland"], 22);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn into_mut(self) -> &'a mut V {
self.base.into_mut()
}
/// Sets the value of the entry, and returns the entry's old value.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::Entry;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
/// map.entry("poneyland").or_insert(12);
///
/// if let Entry::Occupied(mut o) = map.entry("poneyland") {
/// assert_eq!(o.insert(15), 12);
/// }
///
/// assert_eq!(map["poneyland"], 15);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn insert(&mut self, value: V) -> V {
self.base.insert(value)
}
/// Takes the value out of the entry, and returns it.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::Entry;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
/// map.entry("poneyland").or_insert(12);
///
/// if let Entry::Occupied(o) = map.entry("poneyland") {
/// assert_eq!(o.remove(), 12);
/// }
///
/// assert_eq!(map.contains_key("poneyland"), false);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn remove(self) -> V {
self.base.remove()
}
/// Replaces the entry, returning the old key and value. The new key in the hash map will be
/// the key used to create this entry.
///
/// # Examples
///
/// ```
/// #![feature(map_entry_replace)]
/// use std::collections::hash_map::{Entry, HashMap};
/// use std::rc::Rc;
///
/// let mut map: HashMap<Rc<String>, u32> = HashMap::new();
/// map.insert(Rc::new("Stringthing".to_string()), 15);
///
/// let my_key = Rc::new("Stringthing".to_string());
///
/// if let Entry::Occupied(entry) = map.entry(my_key) {
/// // Also replace the key with a handle to our other key.
/// let (old_key, old_value): (Rc<String>, u32) = entry.replace_entry(16);
/// }
///
/// ```
#[inline]
#[unstable(feature = "map_entry_replace", issue = "44286")]
pub fn replace_entry(self, value: V) -> (K, V) {
self.base.replace_entry(value)
}
/// Replaces the key in the hash map with the key used to create this entry.
///
/// # Examples
///
/// ```
/// #![feature(map_entry_replace)]
/// use std::collections::hash_map::{Entry, HashMap};
/// use std::rc::Rc;
///
/// let mut map: HashMap<Rc<String>, u32> = HashMap::new();
/// let mut known_strings: Vec<Rc<String>> = Vec::new();
///
/// // Initialise known strings, run program, etc.
///
/// reclaim_memory(&mut map, &known_strings);
///
/// fn reclaim_memory(map: &mut HashMap<Rc<String>, u32>, known_strings: &[Rc<String>] ) {
/// for s in known_strings {
/// if let Entry::Occupied(entry) = map.entry(s.clone()) {
/// // Replaces the entry's key with our version of it in `known_strings`.
/// entry.replace_key();
/// }
/// }
/// }
/// ```
#[inline]
#[unstable(feature = "map_entry_replace", issue = "44286")]
pub fn replace_key(self) -> K {
self.base.replace_key()
}
}
impl<'a, K: 'a, V: 'a> VacantEntry<'a, K, V> {
/// Gets a reference to the key that would be used when inserting a value
/// through the `VacantEntry`.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
/// assert_eq!(map.entry("poneyland").key(), &"poneyland");
/// ```
#[inline]
#[stable(feature = "map_entry_keys", since = "1.10.0")]
pub fn key(&self) -> &K {
self.base.key()
}
/// Take ownership of the key.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::Entry;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
///
/// if let Entry::Vacant(v) = map.entry("poneyland") {
/// v.into_key();
/// }
/// ```
#[inline]
#[stable(feature = "map_entry_recover_keys2", since = "1.12.0")]
pub fn into_key(self) -> K {
self.base.into_key()
}
/// Sets the value of the entry with the VacantEntry's key,
/// and returns a mutable reference to it.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::Entry;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
///
/// if let Entry::Vacant(o) = map.entry("poneyland") {
/// o.insert(37);
/// }
/// assert_eq!(map["poneyland"], 37);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub fn insert(self, value: V) -> &'a mut V {
self.base.insert(value)
}
/// Sets the value of the entry with the VacantEntry's key,
/// and returns an OccupiedEntry.
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::Entry;
///
/// let mut map: HashMap<&str, u32> = HashMap::new();
///
/// if let Entry::Vacant(o) = map.entry("poneyland") {
/// o.insert(37);
/// }
/// assert_eq!(map["poneyland"], 37);
/// ```
#[inline]
fn insert_entry(self, value: V) -> OccupiedEntry<'a, K, V> {
let base = self.base.insert_entry(value);
OccupiedEntry { base }
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V, S> FromIterator<(K, V)> for HashMap<K, V, S>
where
K: Eq + Hash,
S: BuildHasher + Default,
{
fn from_iter<T: IntoIterator<Item = (K, V)>>(iter: T) -> HashMap<K, V, S> {
let mut map = HashMap::with_hasher(Default::default());
map.extend(iter);
map
}
}
/// Inserts all new key-values from the iterator and replaces values with existing
/// keys with new values returned from the iterator.
#[stable(feature = "rust1", since = "1.0.0")]
impl<K, V, S> Extend<(K, V)> for HashMap<K, V, S>
where
K: Eq + Hash,
S: BuildHasher,
{
#[inline]
fn extend<T: IntoIterator<Item = (K, V)>>(&mut self, iter: T) {
self.base.extend(iter)
}
}
#[stable(feature = "hash_extend_copy", since = "1.4.0")]
impl<'a, K, V, S> Extend<(&'a K, &'a V)> for HashMap<K, V, S>
where
K: Eq + Hash + Copy,
V: Copy,
S: BuildHasher,
{
#[inline]
fn extend<T: IntoIterator<Item = (&'a K, &'a V)>>(&mut self, iter: T) {
self.base.extend(iter)
}
}
/// `RandomState` is the default state for [`HashMap`] types.
///
/// A particular instance `RandomState` will create the same instances of
/// [`Hasher`], but the hashers created by two different `RandomState`
/// instances are unlikely to produce the same result for the same values.
///
/// [`HashMap`]: struct.HashMap.html
/// [`Hasher`]: ../../hash/trait.Hasher.html
///
/// # Examples
///
/// ```
/// use std::collections::HashMap;
/// use std::collections::hash_map::RandomState;
///
/// let s = RandomState::new();
/// let mut map = HashMap::with_hasher(s);
/// map.insert(1, 2);
/// ```
#[derive(Clone)]
#[stable(feature = "hashmap_build_hasher", since = "1.7.0")]
pub struct RandomState {
k0: u64,
k1: u64,
}
impl RandomState {
/// Constructs a new `RandomState` that is initialized with random keys.
///
/// # Examples
///
/// ```
/// use std::collections::hash_map::RandomState;
///
/// let s = RandomState::new();
/// ```
#[inline]
#[allow(deprecated)]
// rand
#[stable(feature = "hashmap_build_hasher", since = "1.7.0")]
pub fn new() -> RandomState {
// Historically this function did not cache keys from the OS and instead
// simply always called `rand::thread_rng().gen()` twice. In #31356 it
// was discovered, however, that because we re-seed the thread-local RNG
// from the OS periodically that this can cause excessive slowdown when
// many hash maps are created on a thread. To solve this performance
// trap we cache the first set of randomly generated keys per-thread.
//
// Later in #36481 it was discovered that exposing a deterministic
// iteration order allows a form of DOS attack. To counter that we
// increment one of the seeds on every RandomState creation, giving
// every corresponding HashMap a different iteration order.
thread_local!(static KEYS: Cell<(u64, u64)> = {
Cell::new(sys::hashmap_random_keys())
});
KEYS.with(|keys| {
let (k0, k1) = keys.get();
keys.set((k0.wrapping_add(1), k1));
RandomState { k0, k1 }
})
}
}
#[stable(feature = "hashmap_build_hasher", since = "1.7.0")]
impl BuildHasher for RandomState {
type Hasher = DefaultHasher;
#[inline]
#[allow(deprecated)]
fn build_hasher(&self) -> DefaultHasher {
DefaultHasher(SipHasher13::new_with_keys(self.k0, self.k1))
}
}
/// The default [`Hasher`] used by [`RandomState`].
///
/// The internal algorithm is not specified, and so it and its hashes should
/// not be relied upon over releases.
///
/// [`RandomState`]: struct.RandomState.html
/// [`Hasher`]: ../../hash/trait.Hasher.html
#[stable(feature = "hashmap_default_hasher", since = "1.13.0")]
#[allow(deprecated)]
#[derive(Clone, Debug)]
pub struct DefaultHasher(SipHasher13);
impl DefaultHasher {
/// Creates a new `DefaultHasher`.
///
/// This hasher is not guaranteed to be the same as all other
/// `DefaultHasher` instances, but is the same as all other `DefaultHasher`
/// instances created through `new` or `default`.
#[stable(feature = "hashmap_default_hasher", since = "1.13.0")]
#[allow(deprecated)]
pub fn new() -> DefaultHasher {
DefaultHasher(SipHasher13::new_with_keys(0, 0))
}
}
#[stable(feature = "hashmap_default_hasher", since = "1.13.0")]
impl Default for DefaultHasher {
// FIXME: here should link `new` to [DefaultHasher::new], but it occurs intra-doc link
// resolution failure when re-exporting libstd items. When #56922 fixed,
// link `new` to [DefaultHasher::new] again.
/// Creates a new `DefaultHasher` using `new`.
/// See its documentation for more.
fn default() -> DefaultHasher {
DefaultHasher::new()
}
}
#[stable(feature = "hashmap_default_hasher", since = "1.13.0")]
impl Hasher for DefaultHasher {
#[inline]
fn write(&mut self, msg: &[u8]) {
self.0.write(msg)
}
#[inline]
fn finish(&self) -> u64 {
self.0.finish()
}
}
#[stable(feature = "hashmap_build_hasher", since = "1.7.0")]
impl Default for RandomState {
/// Constructs a new `RandomState`.
#[inline]
fn default() -> RandomState {
RandomState::new()
}
}
#[stable(feature = "std_debug", since = "1.16.0")]
impl fmt::Debug for RandomState {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.pad("RandomState { .. }")
}
}
#[inline]
fn map_entry<'a, K: 'a, V: 'a>(raw: base::RustcEntry<'a, K, V>) -> Entry<'a, K, V> {
match raw {
base::RustcEntry::Occupied(base) => Entry::Occupied(OccupiedEntry { base }),
base::RustcEntry::Vacant(base) => Entry::Vacant(VacantEntry { base }),
}
}
#[inline]
fn map_collection_alloc_err(err: hashbrown::CollectionAllocErr) -> TryReserveError {
match err {
hashbrown::CollectionAllocErr::CapacityOverflow => TryReserveError::CapacityOverflow,
hashbrown::CollectionAllocErr::AllocErr { layout } => {
TryReserveError::AllocError { layout, non_exhaustive: () }
}
}
}
#[inline]
fn map_raw_entry<'a, K: 'a, V: 'a, S: 'a>(
raw: base::RawEntryMut<'a, K, V, S>,
) -> RawEntryMut<'a, K, V, S> {
match raw {
base::RawEntryMut::Occupied(base) => RawEntryMut::Occupied(RawOccupiedEntryMut { base }),
base::RawEntryMut::Vacant(base) => RawEntryMut::Vacant(RawVacantEntryMut { base }),
}
}
#[allow(dead_code)]
fn assert_covariance() {
fn map_key<'new>(v: HashMap<&'static str, u8>) -> HashMap<&'new str, u8> {
v
}
fn map_val<'new>(v: HashMap<u8, &'static str>) -> HashMap<u8, &'new str> {
v
}
fn iter_key<'a, 'new>(v: Iter<'a, &'static str, u8>) -> Iter<'a, &'new str, u8> {
v
}
fn iter_val<'a, 'new>(v: Iter<'a, u8, &'static str>) -> Iter<'a, u8, &'new str> {
v
}
fn into_iter_key<'new>(v: IntoIter<&'static str, u8>) -> IntoIter<&'new str, u8> {
v
}
fn into_iter_val<'new>(v: IntoIter<u8, &'static str>) -> IntoIter<u8, &'new str> {
v
}
fn keys_key<'a, 'new>(v: Keys<'a, &'static str, u8>) -> Keys<'a, &'new str, u8> {
v
}
fn keys_val<'a, 'new>(v: Keys<'a, u8, &'static str>) -> Keys<'a, u8, &'new str> {
v
}
fn values_key<'a, 'new>(v: Values<'a, &'static str, u8>) -> Values<'a, &'new str, u8> {
v
}
fn values_val<'a, 'new>(v: Values<'a, u8, &'static str>) -> Values<'a, u8, &'new str> {
v
}
fn drain<'new>(
d: Drain<'static, &'static str, &'static str>,
) -> Drain<'new, &'new str, &'new str> {
d
}
}
#[cfg(test)]
mod test_map {
use super::Entry::{Occupied, Vacant};
use super::HashMap;
use super::RandomState;
use crate::cell::RefCell;
use rand::{thread_rng, Rng};
use realstd::collections::TryReserveError::*;
use realstd::usize;
// https://github.com/rust-lang/rust/issues/62301
fn _assert_hashmap_is_unwind_safe() {
fn assert_unwind_safe<T: crate::panic::UnwindSafe>() {}
assert_unwind_safe::<HashMap<(), crate::cell::UnsafeCell<()>>>();
}
#[test]
fn test_zero_capacities() {
type HM = HashMap<i32, i32>;
let m = HM::new();
assert_eq!(m.capacity(), 0);
let m = HM::default();
assert_eq!(m.capacity(), 0);
let m = HM::with_hasher(RandomState::new());
assert_eq!(m.capacity(), 0);
let m = HM::with_capacity(0);
assert_eq!(m.capacity(), 0);
let m = HM::with_capacity_and_hasher(0, RandomState::new());
assert_eq!(m.capacity(), 0);
let mut m = HM::new();
m.insert(1, 1);
m.insert(2, 2);
m.remove(&1);
m.remove(&2);
m.shrink_to_fit();
assert_eq!(m.capacity(), 0);
let mut m = HM::new();
m.reserve(0);
assert_eq!(m.capacity(), 0);
}
#[test]
fn test_create_capacity_zero() {
let mut m = HashMap::with_capacity(0);
assert!(m.insert(1, 1).is_none());
assert!(m.contains_key(&1));
assert!(!m.contains_key(&0));
}
#[test]
fn test_insert() {
let mut m = HashMap::new();
assert_eq!(m.len(), 0);
assert!(m.insert(1, 2).is_none());
assert_eq!(m.len(), 1);
assert!(m.insert(2, 4).is_none());
assert_eq!(m.len(), 2);
assert_eq!(*m.get(&1).unwrap(), 2);
assert_eq!(*m.get(&2).unwrap(), 4);
}
#[test]
fn test_clone() {
let mut m = HashMap::new();
assert_eq!(m.len(), 0);
assert!(m.insert(1, 2).is_none());
assert_eq!(m.len(), 1);
assert!(m.insert(2, 4).is_none());
assert_eq!(m.len(), 2);
let m2 = m.clone();
assert_eq!(*m2.get(&1).unwrap(), 2);
assert_eq!(*m2.get(&2).unwrap(), 4);
assert_eq!(m2.len(), 2);
}
thread_local! { static DROP_VECTOR: RefCell<Vec<i32>> = RefCell::new(Vec::new()) }
#[derive(Hash, PartialEq, Eq)]
struct Droppable {
k: usize,
}
impl Droppable {
fn new(k: usize) -> Droppable {
DROP_VECTOR.with(|slot| {
slot.borrow_mut()[k] += 1;
});
Droppable { k }
}
}
impl Drop for Droppable {
fn drop(&mut self) {
DROP_VECTOR.with(|slot| {
slot.borrow_mut()[self.k] -= 1;
});
}
}
impl Clone for Droppable {
fn clone(&self) -> Droppable {
Droppable::new(self.k)
}
}
#[test]
fn test_drops() {
DROP_VECTOR.with(|slot| {
*slot.borrow_mut() = vec![0; 200];
});
{
let mut m = HashMap::new();
DROP_VECTOR.with(|v| {
for i in 0..200 {
assert_eq!(v.borrow()[i], 0);
}
});
for i in 0..100 {
let d1 = Droppable::new(i);
let d2 = Droppable::new(i + 100);
m.insert(d1, d2);
}
DROP_VECTOR.with(|v| {
for i in 0..200 {
assert_eq!(v.borrow()[i], 1);
}
});
for i in 0..50 {
let k = Droppable::new(i);
let v = m.remove(&k);
assert!(v.is_some());
DROP_VECTOR.with(|v| {
assert_eq!(v.borrow()[i], 1);
assert_eq!(v.borrow()[i + 100], 1);
});
}
DROP_VECTOR.with(|v| {
for i in 0..50 {
assert_eq!(v.borrow()[i], 0);
assert_eq!(v.borrow()[i + 100], 0);
}
for i in 50..100 {
assert_eq!(v.borrow()[i], 1);
assert_eq!(v.borrow()[i + 100], 1);
}
});
}
DROP_VECTOR.with(|v| {
for i in 0..200 {
assert_eq!(v.borrow()[i], 0);
}
});
}
#[test]
fn test_into_iter_drops() {
DROP_VECTOR.with(|v| {
*v.borrow_mut() = vec![0; 200];
});
let hm = {
let mut hm = HashMap::new();
DROP_VECTOR.with(|v| {
for i in 0..200 {
assert_eq!(v.borrow()[i], 0);
}
});
for i in 0..100 {
let d1 = Droppable::new(i);
let d2 = Droppable::new(i + 100);
hm.insert(d1, d2);
}
DROP_VECTOR.with(|v| {
for i in 0..200 {
assert_eq!(v.borrow()[i], 1);
}
});
hm
};
// By the way, ensure that cloning doesn't screw up the dropping.
drop(hm.clone());
{
let mut half = hm.into_iter().take(50);
DROP_VECTOR.with(|v| {
for i in 0..200 {
assert_eq!(v.borrow()[i], 1);
}
});
for _ in half.by_ref() {}
DROP_VECTOR.with(|v| {
let nk = (0..100).filter(|&i| v.borrow()[i] == 1).count();
let nv = (0..100).filter(|&i| v.borrow()[i + 100] == 1).count();
assert_eq!(nk, 50);
assert_eq!(nv, 50);
});
};
DROP_VECTOR.with(|v| {
for i in 0..200 {
assert_eq!(v.borrow()[i], 0);
}
});
}
#[test]
fn test_empty_remove() {
let mut m: HashMap<i32, bool> = HashMap::new();
assert_eq!(m.remove(&0), None);
}
#[test]
fn test_empty_entry() {
let mut m: HashMap<i32, bool> = HashMap::new();
match m.entry(0) {
Occupied(_) => panic!(),
Vacant(_) => {}
}
assert!(*m.entry(0).or_insert(true));
assert_eq!(m.len(), 1);
}
#[test]
fn test_empty_iter() {
let mut m: HashMap<i32, bool> = HashMap::new();
assert_eq!(m.drain().next(), None);
assert_eq!(m.keys().next(), None);
assert_eq!(m.values().next(), None);
assert_eq!(m.values_mut().next(), None);
assert_eq!(m.iter().next(), None);
assert_eq!(m.iter_mut().next(), None);
assert_eq!(m.len(), 0);
assert!(m.is_empty());
assert_eq!(m.into_iter().next(), None);
}
#[test]
fn test_lots_of_insertions() {
let mut m = HashMap::new();
// Try this a few times to make sure we never screw up the hashmap's
// internal state.
for _ in 0..10 {
assert!(m.is_empty());
for i in 1..1001 {
assert!(m.insert(i, i).is_none());
for j in 1..=i {
let r = m.get(&j);
assert_eq!(r, Some(&j));
}
for j in i + 1..1001 {
let r = m.get(&j);
assert_eq!(r, None);
}
}
for i in 1001..2001 {
assert!(!m.contains_key(&i));
}
// remove forwards
for i in 1..1001 {
assert!(m.remove(&i).is_some());
for j in 1..=i {
assert!(!m.contains_key(&j));
}
for j in i + 1..1001 {
assert!(m.contains_key(&j));
}
}
for i in 1..1001 {
assert!(!m.contains_key(&i));
}
for i in 1..1001 {
assert!(m.insert(i, i).is_none());
}
// remove backwards
for i in (1..1001).rev() {
assert!(m.remove(&i).is_some());
for j in i..1001 {
assert!(!m.contains_key(&j));
}
for j in 1..i {
assert!(m.contains_key(&j));
}
}
}
}
#[test]
fn test_find_mut() {
let mut m = HashMap::new();
assert!(m.insert(1, 12).is_none());
assert!(m.insert(2, 8).is_none());
assert!(m.insert(5, 14).is_none());
let new = 100;
match m.get_mut(&5) {
None => panic!(),
Some(x) => *x = new,
}
assert_eq!(m.get(&5), Some(&new));
}
#[test]
fn test_insert_overwrite() {
let mut m = HashMap::new();
assert!(m.insert(1, 2).is_none());
assert_eq!(*m.get(&1).unwrap(), 2);
assert!(!m.insert(1, 3).is_none());
assert_eq!(*m.get(&1).unwrap(), 3);
}
#[test]
fn test_insert_conflicts() {
let mut m = HashMap::with_capacity(4);
assert!(m.insert(1, 2).is_none());
assert!(m.insert(5, 3).is_none());
assert!(m.insert(9, 4).is_none());
assert_eq!(*m.get(&9).unwrap(), 4);
assert_eq!(*m.get(&5).unwrap(), 3);
assert_eq!(*m.get(&1).unwrap(), 2);
}
#[test]
fn test_conflict_remove() {
let mut m = HashMap::with_capacity(4);
assert!(m.insert(1, 2).is_none());
assert_eq!(*m.get(&1).unwrap(), 2);
assert!(m.insert(5, 3).is_none());
assert_eq!(*m.get(&1).unwrap(), 2);
assert_eq!(*m.get(&5).unwrap(), 3);
assert!(m.insert(9, 4).is_none());
assert_eq!(*m.get(&1).unwrap(), 2);
assert_eq!(*m.get(&5).unwrap(), 3);
assert_eq!(*m.get(&9).unwrap(), 4);
assert!(m.remove(&1).is_some());
assert_eq!(*m.get(&9).unwrap(), 4);
assert_eq!(*m.get(&5).unwrap(), 3);
}
#[test]
fn test_is_empty() {
let mut m = HashMap::with_capacity(4);
assert!(m.insert(1, 2).is_none());
assert!(!m.is_empty());
assert!(m.remove(&1).is_some());
assert!(m.is_empty());
}
#[test]
fn test_remove() {
let mut m = HashMap::new();
m.insert(1, 2);
assert_eq!(m.remove(&1), Some(2));
assert_eq!(m.remove(&1), None);
}
#[test]
fn test_remove_entry() {
let mut m = HashMap::new();
m.insert(1, 2);
assert_eq!(m.remove_entry(&1), Some((1, 2)));
assert_eq!(m.remove(&1), None);
}
#[test]
fn test_iterate() {
let mut m = HashMap::with_capacity(4);
for i in 0..32 {
assert!(m.insert(i, i * 2).is_none());
}
assert_eq!(m.len(), 32);
let mut observed: u32 = 0;
for (k, v) in &m {
assert_eq!(*v, *k * 2);
observed |= 1 << *k;
}
assert_eq!(observed, 0xFFFF_FFFF);
}
#[test]
fn test_keys() {
let vec = vec![(1, 'a'), (2, 'b'), (3, 'c')];
let map: HashMap<_, _> = vec.into_iter().collect();
let keys: Vec<_> = map.keys().cloned().collect();
assert_eq!(keys.len(), 3);
assert!(keys.contains(&1));
assert!(keys.contains(&2));
assert!(keys.contains(&3));
}
#[test]
fn test_values() {
let vec = vec![(1, 'a'), (2, 'b'), (3, 'c')];
let map: HashMap<_, _> = vec.into_iter().collect();
let values: Vec<_> = map.values().cloned().collect();
assert_eq!(values.len(), 3);
assert!(values.contains(&'a'));
assert!(values.contains(&'b'));
assert!(values.contains(&'c'));
}
#[test]
fn test_values_mut() {
let vec = vec![(1, 1), (2, 2), (3, 3)];
let mut map: HashMap<_, _> = vec.into_iter().collect();
for value in map.values_mut() {
*value = (*value) * 2
}
let values: Vec<_> = map.values().cloned().collect();
assert_eq!(values.len(), 3);
assert!(values.contains(&2));
assert!(values.contains(&4));
assert!(values.contains(&6));
}
#[test]
fn test_find() {
let mut m = HashMap::new();
assert!(m.get(&1).is_none());
m.insert(1, 2);
match m.get(&1) {
None => panic!(),
Some(v) => assert_eq!(*v, 2),
}
}
#[test]
fn test_eq() {
let mut m1 = HashMap::new();
m1.insert(1, 2);
m1.insert(2, 3);
m1.insert(3, 4);
let mut m2 = HashMap::new();
m2.insert(1, 2);
m2.insert(2, 3);
assert!(m1 != m2);
m2.insert(3, 4);
assert_eq!(m1, m2);
}
#[test]
fn test_show() {
let mut map = HashMap::new();
let empty: HashMap<i32, i32> = HashMap::new();
map.insert(1, 2);
map.insert(3, 4);
let map_str = format!("{:?}", map);
assert!(map_str == "{1: 2, 3: 4}" || map_str == "{3: 4, 1: 2}");
assert_eq!(format!("{:?}", empty), "{}");
}
#[test]
fn test_reserve_shrink_to_fit() {
let mut m = HashMap::new();
m.insert(0, 0);
m.remove(&0);
assert!(m.capacity() >= m.len());
for i in 0..128 {
m.insert(i, i);
}
m.reserve(256);
let usable_cap = m.capacity();
for i in 128..(128 + 256) {
m.insert(i, i);
assert_eq!(m.capacity(), usable_cap);
}
for i in 100..(128 + 256) {
assert_eq!(m.remove(&i), Some(i));
}
m.shrink_to_fit();
assert_eq!(m.len(), 100);
assert!(!m.is_empty());
assert!(m.capacity() >= m.len());
for i in 0..100 {
assert_eq!(m.remove(&i), Some(i));
}
m.shrink_to_fit();
m.insert(0, 0);
assert_eq!(m.len(), 1);
assert!(m.capacity() >= m.len());
assert_eq!(m.remove(&0), Some(0));
}
#[test]
fn test_from_iter() {
let xs = [(1, 1), (2, 2), (2, 2), (3, 3), (4, 4), (5, 5), (6, 6)];
let map: HashMap<_, _> = xs.iter().cloned().collect();
for &(k, v) in &xs {
assert_eq!(map.get(&k), Some(&v));
}
assert_eq!(map.iter().len(), xs.len() - 1);
}
#[test]
fn test_size_hint() {
let xs = [(1, 1), (2, 2), (3, 3), (4, 4), (5, 5), (6, 6)];
let map: HashMap<_, _> = xs.iter().cloned().collect();
let mut iter = map.iter();
for _ in iter.by_ref().take(3) {}
assert_eq!(iter.size_hint(), (3, Some(3)));
}
#[test]
fn test_iter_len() {
let xs = [(1, 1), (2, 2), (3, 3), (4, 4), (5, 5), (6, 6)];
let map: HashMap<_, _> = xs.iter().cloned().collect();
let mut iter = map.iter();
for _ in iter.by_ref().take(3) {}
assert_eq!(iter.len(), 3);
}
#[test]
fn test_mut_size_hint() {
let xs = [(1, 1), (2, 2), (3, 3), (4, 4), (5, 5), (6, 6)];
let mut map: HashMap<_, _> = xs.iter().cloned().collect();
let mut iter = map.iter_mut();
for _ in iter.by_ref().take(3) {}
assert_eq!(iter.size_hint(), (3, Some(3)));
}
#[test]
fn test_iter_mut_len() {
let xs = [(1, 1), (2, 2), (3, 3), (4, 4), (5, 5), (6, 6)];
let mut map: HashMap<_, _> = xs.iter().cloned().collect();
let mut iter = map.iter_mut();
for _ in iter.by_ref().take(3) {}
assert_eq!(iter.len(), 3);
}
#[test]
fn test_index() {
let mut map = HashMap::new();
map.insert(1, 2);
map.insert(2, 1);
map.insert(3, 4);
assert_eq!(map[&2], 1);
}
#[test]
#[should_panic]
fn test_index_nonexistent() {
let mut map = HashMap::new();
map.insert(1, 2);
map.insert(2, 1);
map.insert(3, 4);
map[&4];
}
#[test]
fn test_entry() {
let xs = [(1, 10), (2, 20), (3, 30), (4, 40), (5, 50), (6, 60)];
let mut map: HashMap<_, _> = xs.iter().cloned().collect();
// Existing key (insert)
match map.entry(1) {
Vacant(_) => unreachable!(),
Occupied(mut view) => {
assert_eq!(view.get(), &10);
assert_eq!(view.insert(100), 10);
}
}
assert_eq!(map.get(&1).unwrap(), &100);
assert_eq!(map.len(), 6);
// Existing key (update)
match map.entry(2) {
Vacant(_) => unreachable!(),
Occupied(mut view) => {
let v = view.get_mut();
let new_v = (*v) * 10;
*v = new_v;
}
}
assert_eq!(map.get(&2).unwrap(), &200);
assert_eq!(map.len(), 6);
// Existing key (take)
match map.entry(3) {
Vacant(_) => unreachable!(),
Occupied(view) => {
assert_eq!(view.remove(), 30);
}
}
assert_eq!(map.get(&3), None);
assert_eq!(map.len(), 5);
// Inexistent key (insert)
match map.entry(10) {
Occupied(_) => unreachable!(),
Vacant(view) => {
assert_eq!(*view.insert(1000), 1000);
}
}
assert_eq!(map.get(&10).unwrap(), &1000);
assert_eq!(map.len(), 6);
}
#[test]
fn test_entry_take_doesnt_corrupt() {
#![allow(deprecated)] //rand
// Test for #19292
fn check(m: &HashMap<i32, ()>) {
for k in m.keys() {
assert!(m.contains_key(k), "{} is in keys() but not in the map?", k);
}
}
let mut m = HashMap::new();
let mut rng = thread_rng();
// Populate the map with some items.
for _ in 0..50 {
let x = rng.gen_range(-10, 10);
m.insert(x, ());
}
for _ in 0..1000 {
let x = rng.gen_range(-10, 10);
match m.entry(x) {
Vacant(_) => {}
Occupied(e) => {
e.remove();
}
}
check(&m);
}
}
#[test]
fn test_extend_ref() {
let mut a = HashMap::new();
a.insert(1, "one");
let mut b = HashMap::new();
b.insert(2, "two");
b.insert(3, "three");
a.extend(&b);
assert_eq!(a.len(), 3);
assert_eq!(a[&1], "one");
assert_eq!(a[&2], "two");
assert_eq!(a[&3], "three");
}
#[test]
fn test_capacity_not_less_than_len() {
let mut a = HashMap::new();
let mut item = 0;
for _ in 0..116 {
a.insert(item, 0);
item += 1;
}
assert!(a.capacity() > a.len());
let free = a.capacity() - a.len();
for _ in 0..free {
a.insert(item, 0);
item += 1;
}
assert_eq!(a.len(), a.capacity());
// Insert at capacity should cause allocation.
a.insert(item, 0);
assert!(a.capacity() > a.len());
}
#[test]
fn test_occupied_entry_key() {
let mut a = HashMap::new();
let key = "hello there";
let value = "value goes here";
assert!(a.is_empty());
a.insert(key.clone(), value.clone());
assert_eq!(a.len(), 1);
assert_eq!(a[key], value);
match a.entry(key.clone()) {
Vacant(_) => panic!(),
Occupied(e) => assert_eq!(key, *e.key()),
}
assert_eq!(a.len(), 1);
assert_eq!(a[key], value);
}
#[test]
fn test_vacant_entry_key() {
let mut a = HashMap::new();
let key = "hello there";
let value = "value goes here";
assert!(a.is_empty());
match a.entry(key.clone()) {
Occupied(_) => panic!(),
Vacant(e) => {
assert_eq!(key, *e.key());
e.insert(value.clone());
}
}
assert_eq!(a.len(), 1);
assert_eq!(a[key], value);
}
#[test]
fn test_retain() {
let mut map: HashMap<i32, i32> = (0..100).map(|x| (x, x * 10)).collect();
map.retain(|&k, _| k % 2 == 0);
assert_eq!(map.len(), 50);
assert_eq!(map[&2], 20);
assert_eq!(map[&4], 40);
assert_eq!(map[&6], 60);
}
#[test]
fn test_try_reserve() {
let mut empty_bytes: HashMap<u8, u8> = HashMap::new();
const MAX_USIZE: usize = usize::MAX;
if let Err(CapacityOverflow) = empty_bytes.try_reserve(MAX_USIZE) {
} else {
panic!("usize::MAX should trigger an overflow!");
}
if let Err(AllocError { .. }) = empty_bytes.try_reserve(MAX_USIZE / 8) {
} else {
panic!("usize::MAX / 8 should trigger an OOM!")
}
}
#[test]
fn test_raw_entry() {
use super::RawEntryMut::{Occupied, Vacant};
let xs = [(1i32, 10i32), (2, 20), (3, 30), (4, 40), (5, 50), (6, 60)];
let mut map: HashMap<_, _> = xs.iter().cloned().collect();
let compute_hash = |map: &HashMap<i32, i32>, k: i32| -> u64 {
use core::hash::{BuildHasher, Hash, Hasher};
let mut hasher = map.hasher().build_hasher();
k.hash(&mut hasher);
hasher.finish()
};
// Existing key (insert)
match map.raw_entry_mut().from_key(&1) {
Vacant(_) => unreachable!(),
Occupied(mut view) => {
assert_eq!(view.get(), &10);
assert_eq!(view.insert(100), 10);
}
}
let hash1 = compute_hash(&map, 1);
assert_eq!(map.raw_entry().from_key(&1).unwrap(), (&1, &100));
assert_eq!(map.raw_entry().from_hash(hash1, |k| *k == 1).unwrap(), (&1, &100));
assert_eq!(map.raw_entry().from_key_hashed_nocheck(hash1, &1).unwrap(), (&1, &100));
assert_eq!(map.len(), 6);
// Existing key (update)
match map.raw_entry_mut().from_key(&2) {
Vacant(_) => unreachable!(),
Occupied(mut view) => {
let v = view.get_mut();
let new_v = (*v) * 10;
*v = new_v;
}
}
let hash2 = compute_hash(&map, 2);
assert_eq!(map.raw_entry().from_key(&2).unwrap(), (&2, &200));
assert_eq!(map.raw_entry().from_hash(hash2, |k| *k == 2).unwrap(), (&2, &200));
assert_eq!(map.raw_entry().from_key_hashed_nocheck(hash2, &2).unwrap(), (&2, &200));
assert_eq!(map.len(), 6);
// Existing key (take)
let hash3 = compute_hash(&map, 3);
match map.raw_entry_mut().from_key_hashed_nocheck(hash3, &3) {
Vacant(_) => unreachable!(),
Occupied(view) => {
assert_eq!(view.remove_entry(), (3, 30));
}
}
assert_eq!(map.raw_entry().from_key(&3), None);
assert_eq!(map.raw_entry().from_hash(hash3, |k| *k == 3), None);
assert_eq!(map.raw_entry().from_key_hashed_nocheck(hash3, &3), None);
assert_eq!(map.len(), 5);
// Nonexistent key (insert)
match map.raw_entry_mut().from_key(&10) {
Occupied(_) => unreachable!(),
Vacant(view) => {
assert_eq!(view.insert(10, 1000), (&mut 10, &mut 1000));
}
}
assert_eq!(map.raw_entry().from_key(&10).unwrap(), (&10, &1000));
assert_eq!(map.len(), 6);
// Ensure all lookup methods produce equivalent results.
for k in 0..12 {
let hash = compute_hash(&map, k);
let v = map.get(&k).cloned();
let kv = v.as_ref().map(|v| (&k, v));
assert_eq!(map.raw_entry().from_key(&k), kv);
assert_eq!(map.raw_entry().from_hash(hash, |q| *q == k), kv);
assert_eq!(map.raw_entry().from_key_hashed_nocheck(hash, &k), kv);
match map.raw_entry_mut().from_key(&k) {
Occupied(mut o) => assert_eq!(Some(o.get_key_value()), kv),
Vacant(_) => assert_eq!(v, None),
}
match map.raw_entry_mut().from_key_hashed_nocheck(hash, &k) {
Occupied(mut o) => assert_eq!(Some(o.get_key_value()), kv),
Vacant(_) => assert_eq!(v, None),
}
match map.raw_entry_mut().from_hash(hash, |q| *q == k) {
Occupied(mut o) => assert_eq!(Some(o.get_key_value()), kv),
Vacant(_) => assert_eq!(v, None),
}
}
}
}
Alors la programmation fonctionnelle "pure" que c'est super maintenable... lol ou pas lol selon vous ? Je le redis mais pour moi, c'est un cancer.
Un bon article expliquant les bases de Vert.x afin de créer une API RESTful.
J'étais complètement passée à côté de cela ! L'API time a été repensée en Kotlin pour éviter la confusion de passer une durée en Long et de ne pas savoir s'il s'agit de secondes, de millisecondes, de nanosecondes, etc.
L'idée est d'utiliser les inline-classes (ie. l'enrichissement d'un type existant par un sous-type) et c'est très astucieux regardez :
import kotlinx.coroutines.delay
import kotlin.time.*
@ExperimentalTime
suspend fun greetAfterTimeout(duration: Duration) {
delay(duration.toLongMilliseconds())
println("Hi!")
}
@UseExperimental(ExperimentalTime::class)
suspend fun main() {
greetAfterTimeout(100.milliseconds)
greetAfterTimeout(1.seconds)
}
Les Integer contiennent des classes internes qui vont retourner un objet de type Duration
et contenant la valeur de l'Integer. De cette manière nous avons la valeur et son type en une seule fois.
Ce langage est tellement réfléchi c'est incroyable.
Today, we're excited to announce the beta of Aurelia's Web Components plugin, enabling you to use your Aurelia custom elements as Web Component standard custom elements, easily inter-operating with other frameworks.
Nous en parlions avec @Chlouchloutte vendredi. Aurelia s'oriente peu à peu vers de l'a-p-i-fication. C'est très bien !
Un tuto simple sur Angular 7 et son MessageService
qui agit comme un bus applicatif permettant la transition des messages entre les composants.
@Chlouchloutte toi qui est une grosse-biloute Angular. Qu'en penses-tu par rapport aux EventEmitter
?
Edit : j'ai trouvé un début de réponse sur cette StackOverflow expliquant que les EventEmiter constituent une API interne d'Angular qui peut être dépréciée à tout instant. Il est clairement recommandé d'utiliser l'API de RxJs à la place. => Ok
Modernizer permet de détecter l'emploi des éléments obsolètes de l'API Java en fonction de la version de la JVM ciblée.
Typiquement, avec Vector, le plugin pètera une erreur pour Java 1.2 et plus, mais pas pour Java 1.0 et 1.1.
funKTionale - Functional constructs for Kotlin
Une API intéressante. Je lui préfère ActiveJDBC pour le moment mais à voir.
Pour toi Chlouchloutte qui est en train de concevoir une API
Un tuto pour embarquer Git dans vous applications Java. En résumer JGit est à la fois une API Java mais aussi un exécutable bash permettant d'interagir avec un répo Git.
Chlouchloutte, il faut qu'on code un truc comme ça.
api.gouv.fr
Enregistrer des vidéos via sa webcam, en JS pour 3 Ko.
Un truc d'Amine sur Java 8 :
Stream.of(args).collect(Collectors.joining(SEPARATOR)).toString();
Babylon.js est sous licence Apache 2.0 et semble bien faire son travail. Le WebGL ne manque pas de concurrence mais c'est aussi ça qui rend la chose difficile à aborder :(
Encore une API JavaScript 3D se basant sur WebGL ; celle-ci est quasiment sous le domaine public. Elle me semble plus orientée jeux vidéos que modélisation de forme mais bon, à voir.
Je poursuis l'exploration des API JavaScript pour faire du web 3D. Là c'est o3d qui pour le coup supporte le WebGL.
Attention, celle-ci n'utilise pas WebGL donc elle est plus lente mais a le bénéfice d'être compatible avec tous les navigateurs disposant de l'API canevas de HTML5.
Le feedback d'un développeur sur comment c'est le bordel de faire un pilote graphique et surtout pourquoi (à cause des jeux vidéos).
Je copie-colle ci-dessous :
"Many years ago, I briefly worked at NVIDIA on the DirectX driver team (internship). This is Vista era, when a lot of people were busy with the DX10 transition, the hardware transition, and the OS/driver model transition. My job was to get games that were broken on Vista, dismantle them from the driver level, and figure out why they were broken. While I am not at all an expert on driver matters (and actually sucked at my job, to be honest), I did learn a lot about what games look like from the perspective of a driver and kernel.
The first lesson is: Nearly every game ships broken. We're talking major AAA titles from vendors who are everyday names in the industry. In some cases, we're talking about blatant violations of API rules - one D3D9 game never even called BeginFrame/EndFrame. Some are mistakes or oversights - one shipped bad shaders that heavily impacted performance on NV drivers. These things were day to day occurrences that went into a bug tracker. Then somebody would go in, find out what the game screwed up, and patch the driver to deal with it. There are lots of optional patches already in the driver that are simply toggled on or off as per-game settings, and then hacks that are more specific to games - up to and including total replacement of the shipping shaders with custom versions by the driver team. Ever wondered why nearly every major game release is accompanied by a matching driver release from AMD and/or NVIDIA? There you go.
The second lesson: The driver is gigantic. Think 1-2 million lines of code dealing with the hardware abstraction layers, plus another million per API supported. The backing function for Clear in D3D 9 was close to a thousand lines of just logic dealing with how exactly to respond to the command. It'd then call out to the correct function to actually modify the buffer in question. The level of complexity internally is enormous and winding, and even inside the driver code it can be tricky to work out how exactly you get to the fast-path behaviors. Additionally the APIs don't do a great job of matching the hardware, which means that even in the best cases the driver is covering up for a LOT of things you don't know about. There are many, many shadow operations and shadow copies of things down there.
The third lesson: It's unthreadable. The IHVs sat down starting from maybe circa 2005, and built tons of multithreading into the driver internally. They had some of the best kernel/driver engineers in the world to do it, and literally thousands of full blown real world test cases. They squeezed that system dry, and within the existing drivers and APIs it is impossible to get more than trivial gains out of any application side multithreading. If Futuremark can only get 5% in a trivial test case, the rest of us have no chance.
The fourth lesson: Multi GPU (SLI/CrossfireX) is fucking complicated. You cannot begin to conceive of the number of failure cases that are involved until you see them in person. I suspect that more than half of the total software effort within the IHVs is dedicated strictly to making multi-GPU setups work with existing games. (And I don't even know what the hardware side looks like.) If you've ever tried to independently build an app that uses multi GPU - especially if, god help you, you tried to do it in OpenGL - you may have discovered this insane rabbit hole. There is ONE fast path, and it's the narrowest path of all. Take lessons 1 and 2, and magnify them enormously.
Deep breath.
Ultimately, the new APIs are designed to cure all four of these problems.
-
Why are games broken? Because the APIs are complex, and validation varies from decent (D3D 11) to poor (D3D 9) to catastrophic (OpenGL). There are lots of ways to hit slow paths without knowing anything has gone awry, and often the driver writers already know what mistakes you're going to make and are dynamically patching in workarounds for the common cases.
-
Maintaining the drivers with the current wide surface area is tricky. Although AMD and NV have the resources to do it, the smaller IHVs (Intel, PowerVR, Qualcomm, etc) simply cannot keep up with the necessary investment. More importantly, explaining to devs the correct way to write their render pipelines has become borderline impossible. There's too many failure cases. it's been understood for quite a few years now that you cannot max out the performance of any given GPU without having someone from NVIDIA or AMD physically grab your game source code, load it on a dev driver, and do a hands-on analysis. These are the vanishingly few people who have actually seen the source to a game, the driver it's running on, and the Windows kernel it's running on, and the full specs for the hardware. Nobody else has that kind of access or engineering ability.
-
Threading is just a catastrophe and is being rethought from the ground up. This requires a lot of the abstractions to be stripped away or retooled, because the old ones required too much driver intervention to be properly threadable in the first place.
-
Multi-GPU is becoming explicit. For the last ten years, it has been AMD and NV's goal to make multi-GPU setups completely transparent to everybody, and it's become clear that for some subset of developers, this is just making our jobs harder. The driver has to apply imperfect heuristics to guess what the game is doing, and the game in turn has to do peculiar things in order to trigger the right heuristics. Again, for the big games somebody sits down and matches the two manually.
Part of the goal is simply to stop hiding what's actually going on in the software from game programmers. Debugging drivers has never been possible for us, which meant a lot of poking and prodding and experimenting to figure out exactly what it is that is making the render pipeline of a game slow. The IHVs certainly weren't willing to disclose these things publicly either, as they were considered critical to competitive advantage. (Sure they are guys. Sure they are.) So the game is guessing what the driver is doing, the driver is guessing what the game is doing, and the whole mess could be avoided if the drivers just wouldn't work so hard trying to protect us.
So why didn't we do this years ago? Well, there are a lot of politics involved (cough Longs Peak) and some hardware aspects but ultimately what it comes down to is the new models are hard to code for. Microsoft and ARB never wanted to subject us to manually compiling shaders against the correct render states, setting the whole thing invariant, configuring heaps and tables, etc. Segfaulting a GPU isn't a fun experience. You can't trap that in a (user space) debugger. So ... the subtext that a lot of people aren't calling out explicitly is that this round of new APIs has been done in cooperation with the big engines. The Mantle spec is effectively written by Johan Andersson at DICE, and the Khronos Vulkan spec basically pulls Aras P at Unity, Niklas S at Epic, and a couple guys at Valve into the fold.
Three out of those four just made their engines public and free with minimal backend financial obligation.
Now there's nothing wrong with any of that, obviously, and I don't think it's even the big motivating raison d'etre of the new APIs. But there's a very real message that if these APIs are too challenging to work with directly, well the guys who designed the API also happen to run very full featured engines requiring no financial commitments. So that's served to considerably smooth the politics involved in rolling these difficult to work with APIs out to the market.
The last piece to the puzzle is that we ran out of new user-facing hardware features many years ago. Ignoring raw speed, what exactly is the user-visible or dev-visible difference between a GTX 480 and a GTX 980? A few limitations have been lifted (notably in compute) but essentially they're the same thing. MS, for all practical purposes, concluded that DX was a mature, stable technology that required only minor work and mostly disbanded the teams involved. Many of the revisions to GL have been little more than API repairs. (A GTX 480 runs full featured OpenGL 4.5, by the way.) So the reason we're seeing new APIs at all stems fundamentally from Andersson hassling the IHVs until AMD woke up, smelled competitive advantage, and started paying attention. That essentially took a three year lag time from when we got hardware to the point that compute could be directly integrated into the core of a render pipeline, which is considered normal today but was bluntly revolutionary at production scale in 2012. It's a lot of small things adding up to a sea change, with key people pushing on the right people for the right things.
Phew. I'm no longer sure what the point of that rant was, but hopefully it's somehow productive that I wrote it. Ultimately the new APIs are the right step, and they're retroactively useful to old hardware which is great. They will be harder to code. How much harder? Well, that remains to be seen. Personally, my take is that MS and ARB always had the wrong idea. Their idea was to produce a nice, pretty looking front end and deal with all the awful stuff quietly in the background. Yeah it's easy to code against, but it was always a bitch and a half to debug or tune. Nobody ever took that side of the equation into account. What has finally been made clear is that it's okay to have difficult to code APIs, if the end result just works. And that's been my experience so far in retooling: it's a pain in the ass, requires widespread revisions to engine code, forces you to revisit a lot of assumptions, and generally requires a lot of infrastructure before anything works. But once it's up and running, there's no surprises. It works smoothly, you're always on the fast path, anything that IS slow is in your OWN code which can be analyzed by common tools. It's worth it."